Combine tiles of identical shapes or colours. But if the rules are simple, victory requires tactical boldness and a well-developed strategy. The goal is to make lines of tiles with the same shape or color (for example, a line of yellow tiles or a line of square tiles).
Each player starts by drawing 6 tiles at random. You can play as many tiles as you want in a line (1, 2 or even 6 tiles at once). We redo as many as necessary to always have 6 tiles. At each move, the player scores as many points as there are tiles in the line (for example, if I play the 3rd and 4th tiles in a line, I score 4 points). Completing a line of six tiles earns 6 points plus an additional bonus of 6 points (12 points!). When a tile completes two lines (one horizontal and one vertical), the points are scored in both directions.
The one with the most points at the end of the game wins.
I am looking for the rule or a strategic guide for Qwirkle: Édition Voyage. Find the 3 files available. See all available files
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Summary of all detailed information about the game (release date, ean code, weight, size, ...)
|Primary title||Qwirkle: Édition Voyage|
|Release Date||May 2013|
|Acquisition date||Add my game acquisition date|
|Size||5.20 x 4.80 x 2.28 inches|
|Purchase price||Add a purchase price|
|Location||Where is your game stored?|
|Personal note||Add a personal comment|
|Designers||Susan McKinley Ross|
|Type of public||Family|