You embark on an aircraft with a team of adventurers to make many trips to the cities of Celestia and recover their wonderful treasures. Your journey will not be safe but you will try to become the richest adventurer by collecting the most precious treasures!
At the beginning of a trip all the players place their pawn in the aircraft, the players start the game with 6 (or 8 depending on the number of players) cards in hand. Each turn a player is the captain and rolls 2 to 4 dice to determine the dangers he faces (fog, lightning, killer birds or pirates). He must play cards to continue the journey and arrive at the next city (a compass, a surge arrester, a foghorn or guns).
Before the captain plays the required cards, each passenger must decide whether or not to remain in the aircraft: to go down is to make sure the victory points reached by exploring the city, to stay is to attempt the travel to the next city to retrieve more valuable treasures.
But beware: if the captain is unable to play the right cards, it's the crash! All the passengers return empty-handed and we start a trip with all the players on board.
During their travels, each explorer will be able to try to take advantage of the game with the help of fabulous objects (a jetpack, astronomy glasses ...) or by modifying the journey (to make change of route or to abandon an explorer in a cited).
As soon as a player has treasures yielding 50 points the game is over.
I am looking for the rule or a strategic guide for Celestia. Find the 4 files available. See all available files
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Summary of all detailed information about the game (release date, ean code, weight, size, ...)
|Release Date||October 2015|
|Acquisition date||Add my game acquisition date|
|Languages||English, French, Dutch|
|Size||7.87 x 7.87 x 2.36 inches|
|Purchase price||Add a purchase price|
|Location||Where is your game stored?|
|Personal note||Add a personal comment|
|Type of public||Family|