During the Cold War, you run a spy agency and need to recruit the best people. Find your teammates, deceive your enemies and become the most influential agency. But beware of hippies, they could save the world.
Secrets is a secret identity game, which takes place during the 60s. Each player is a member of the KGB or the CIA, unless he is a hippie. Players' affiliations, which can sometimes change during the game, must always be kept secret.
In turn, reveal two Agent cards to all players. Secretly choose one of the cards and offer it to the player of your choice.
In addition to their influence, some Agents will give you information about who your allies are and others will trouble your enemies. Offer the right Agents to your teammates and trap your enemies. The team with the most influence will win the game. But, beware, if a Hippie has strictly less influence than every other player, he steals the victory.
Download the rule for Secrets or any other documents (scenarios, goodies, pedagogical sheet, erratum, ...). 2 PDF files are available. See all available files
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I try to inform myself about the game, so I do not hesitate to watch a video explanation to know the rules
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Summary of all detailed information about the game (release date, ean code, weight, size, ...)
|Release Date||August 2017|
|Acquisition date||Add my game acquisition date|
|Size||4.13 x 7.68 x 1.38 inches|
|Purchase price||Add a purchase price|
|Location||Where is your game stored?|
|Personal note||Add a personal comment|
|Designers||Eric M. Lang|
|Type of public||Family|