Two investigators embark on a quest for ancestral and forbidden knowledge. Their objective ? To accumulate more than the other, and as quickly as possible! Alas, the secrets they covet can lead them to madness ... The more this knowledge is important, the more their mental health is at stake. The mysteries of the Great Old and External Gods are not recommended to sensitive souls!
Because that's what it's all about in Tides of Madness: to get hold of mysteries that humanity was not supposed to know.
This draft game for two players promises tense games. In three rounds, it will be necessary to carefully choose his cards, because this choice inevitably conditions those left to the opponent. While most of them earn victory points needed to win, others ruin your sanity. And if your psyche gives up (at the end of 9 points of madness), it is the insured defeat ... Attention: if the two players accumulate these 9 points of madness, they both lost!
In each round of draft you will have the opportunity to choose your evil: which card to give to your opponent, for what gain and ... what risk? Take the time to weigh the pros or cons: play Madness and accumulate impious knowledge, or spare your mental capital and leave your opponent a breakaway beautiful? After all, in the balance, there is "only" your mental health and incredible knowledge.
Tense draft, strategy, risk-taking and subtlety, here are the ingredients of a Tides of Madness!
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Summary of all detailed information about the game (release date, ean code, weight, size, ...)
|Primary title||Tides of Madness|
|Release Date||March 2018|
|Acquisition date||Add my game acquisition date|
|Size||4.45 x 7.17 x 1.50 inches|
|Purchase price||Add a purchase price|
|Location||Where is your game stored?|
|Personal note||Add a personal comment|
|Type of public||Amateur|