N.T. 1685: Travel the Caribbean and hoist the flag of the T.I.M.E. Flibustiers agency high up. Privateers and pirates are waiting for you! Taking place in 1685, during the golden age of piracy in the 17th century, the story involves the disappearance of four agents somewhere in the Caribbean, which players will try to locate and save.
We bring to your attention that this game is an extension and therefore cannot be played alone. Renew your games by enriching your basic game with this extension.
Download the rule for T.I.M.E Stories: Frères de la Côte or any other documents (scenarios, goodies, pedagogical sheet, erratum, ...). 2 PDF files are available. See all available files
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I try to inform myself about the game, so I do not hesitate to watch a video explanation to know the rules
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Summary of all detailed information about the game (release date, ean code, weight, size, ...)
|Primary title||T.I.M.E Stories: Frères de la Côte|
|Release Date||July 2018|
|Acquisition date||Add my game acquisition date|
|Size||8.07 x 8.07 x 3.07 inches|
|Purchase price||Add a purchase price|
|Location||Where is your game stored?|
|Personal note||Add a personal comment|
|Artists||Pascal QuidaultAlexis Sentenac|
|Type of public||Casual|
|Expansion for||2015 - T.I.M.E Stories|