After years of conflict, it became clear that only alliances could decide on the final victory. Many tribes have formed guilds and joined forces. This cooperation has made it possible to bring to life many technologies aimed at changing the face of this war forever!
The Guild Wars extension introduces new fundamental concepts with new Building, Unit and Defense cards! The all-new "Guild War" game mode, 2 on 2, is the core of this expansion.
Vikings Gone Wild was funded on the Crowdfunding Kickstarter (See the campaign) platform on the 09 June 2016, the campaign lasted 21 days. 2,750 people helped funded the game, whose the amount requested was $7,000.00. Thanks to these 2,750 people the game could be funded up to $236,949.00, ~3,384.99%.
We bring to your attention that this game is an extension and therefore cannot be played alone. Renew your games by enriching your basic game with this extension.
Download the rule for Vikings Gone Wild: Guild Wars or any other documents (scenarios, goodies, pedagogical sheet, erratum, ...). 2 PDF files are available. See all available files
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I try to inform myself about the game, so I do not hesitate to watch a video explanation to know the rules
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Summary of all detailed information about the game (release date, ean code, weight, size, ...)
|Primary title||Vikings Gone Wild: Guild Wars|
|Release Date||January 2018|
|Acquisition date||Add my game acquisition date|
|Size||5.98 x 11.89 x 1.65 inches|
|Purchase price||Add a purchase price|
|Location||Where is your game stored?|
|Personal note||Add a personal comment|
|Publishers||Lucky Duck Games|
|Type of public||Passionate|
|Expansion for||2018 - Vikings Gone Wild|