In the land of the Vikings, a new type of warrior has emerged: The Druid. These mysterious individuals are capable of powerful manipulations. Basing their strength on sacred artifacts, they can summon terrifying creatures and get them to work for them. This extension brings a new type of resources, the elements, as well as artifact maps and is reinforced with new Unit and Odin Track maps. It offers an asymmetrical start thanks to an artifact chosen by Draft at the beginning of the game, allowing him to orient his strategy from the beginning of the game.
Vikings Gone Wild: Masters of Elements was funded on the Crowdfunding Kickstarter (See the campaign) platform on the 12 September 2017, the campaign lasted 21 days. 3,131 people helped funded the game, whose the amount requested was $10,000.00. Thanks to these 3,131 people the game could be funded up to $260,740.00, ~2,607.40%.
We bring to your attention the fact that this edition* is an extension of Vikings Gone Wild and therefore cannot be played alone.
* To be able to play it, you must have a copy of the game Vikings Gone Wild.
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Summary of all detailed information about the game (release date, ean code, weight, size, ...)
|Primary title||Vikings Gone Wild: Masters of Elements|
|Release Date||April 2018|
|Acquisition date||Add my game acquisition date|
|Size||11.65 x 11.65 x 1.50 inches|
|Purchase price||Add a purchase price|
|Location||Where is your game stored?|
|Personal note||Add a personal comment|
|Publishers||Lucky Duck Games|
|Type of public||Passionate|
|Expansion for||2018 - Vikings Gone Wild|