Dreamscape is a unique dream building game. Play as a dreamer collecting fragments of dreams in mysterious places like the den of the mechanical Golem. Create dreamlike landscapes with these fragments, stroll along the paths, climb the mountains and cross the waterfalls.
A part of Dreamscape is played in 5 rounds, each composed of 2 phases: During the Collect phase, walk through the world of dreams in search of fragments. Use the keys of each of the places you cross and save valuable actions, allowing you to collect more fragments. Be careful, however, to avoid Mr. Nightmare prowling around, ready to infest your dreams. Then comes the Creation phase, in which you build your Dreamscape in three dimensions, using the collected dream fragments. Score dream points by creating the landscapes requested on your personal objective cards. To shape your ever-changing Dreamscape, you can count on the essential powers of the place. A series of common objectives also bring you new challenges to each part guiding your choices when collecting fragments and building your Dreamscape.
Dreamscape offers an experience that cannot be compared to any other game, through a unique combination of movement optimization, resource gathering and building your own dream world. In the end, the wonderful landscapes you create will leave you with a magical feeling, constantly renewed.
Dreamscape was funded on the Crowdfunding Kickstarter (See the campaign) platform on the 19 April 2018, the campaign lasted 23 days. 2,158 people helped funded the game, whose the amount requested was €8,000.00. Thanks to these 2,158 people the game could be funded up to €120,364.50, ~1,504.56%.
Download the rule for Dreamscape or any other documents (scenarios, goodies, pedagogical sheet, erratum, ...). 2 PDF files are available. See all available files
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Summary of all detailed information about the game (release date, ean code, weight, size, ...)
|Release Date||September 2019|
|Acquisition date||Add my game acquisition date|
|Size||11.73 x 11.73 x 2.68 inches|
|Purchase price||Add a purchase price|
|Location||Where is your game stored?|
|Personal note||Add a personal comment|
|Designers||Pierre SteenebruggenDavid Ausloos|
|Type of public||Family|