Time of Legends: Joan of Arc is in the midst of the turmoil of the Hundred Years' War, when kings and princes fight for the throne of France. This is the time of knights and squires, when we often speak of knighthood, but rarely practiced. It is a time of religion and superstition. Educated clerics ardently believe that angels guard the stakes and demons strike the wicked, while simpler people watch the night for signs of werewolves and dragons. The game assumes that all this is real.
Joan of Arc is a story-oriented board game that uses finely carved figurines and 3D sets to prepare the ground for a game of cunning and skill (and a little luck). The game is a combination of intertwined card game, resource management and position on the board. You will have to master all three to beat the best opponents. There is no point in putting your men in the right position and keeping the enemy away if you can't gather the cards and other resources to make the most of them. Joan of Arc gives you great freedom in your actions. Each turn, you can choose to spend or save resources, and when you come to activate a unit, you can choose between combat, interrogation, research, exploration, prayer and other actions. So, this turn, do you have to raise a hero by one level, or spend this resource to buy a raise? Take additional measures now, or save them for later? Move the cavalry or question the old lady in the woods? When and how to act are decisions that you must make based on your objectives and the situation within the board. And, what is the best decision of a round can be very different in the next round.
Players take on the role of the different factions in the war, or some of the supernatural creatures that have emerged from the shadows. The most famous heroes and heroines of the war are all here: the Black Prince, the Dolphin, Falstaff, and, of course, Joan of Arc herself. Each game is a unique scenario with its own card assembled from the game tiles, and a specific set of heroes and disciples to achieve the objectives of the scenario. Each scenario has its own victory conditions, often different for each side. In one game, you can be an inquisitor looking for a werewolf hidden among the peasantry; in another, you can be a group of victorious raids, desperately struggling to cross an ambush in order to return to the security of your castle.
Scenarios range from small cases with a few models and simplified role-playing elements to complete battles with dozens of knights, archers and men-at-arms. All scenarios are usually played out in less than an hour. The game also includes a combat mode, to fight conflicts between the armies of your choice.
Time of Legends: Joan of Arc was funded on the Crowdfunding Kickstarter (See the campaign) platform on the 10 November 2017, the campaign lasted 31 days. 9,987 people helped funded the game, whose the amount requested was $100,000.00. Thanks to these 9,987 people the game could be funded up to $2,152,285.00, ~2,152.28%.
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Summary of all detailed information about the game (release date, ean code, weight, size, ...)
Primary title | Time of Legends: Joan of Arc |
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Year published | 2019 |
Release Date | May 2019 |
Acquisition date | Add my game acquisition date |
Languages | English, French |
EAN Code | 0644216125821 |
Size | 14.61 x 10.71 x 2.20 inches |
Purchase price | Add a purchase price |
Location | Where is your game stored? |
Personal note | Add a personal comment |
Designers | Pascal Bernard |
Artists | Stéphane Gantiez Stefan Kopinski David Demaret Bayard Wu Julien Fenoglio Nicolas Jamme |
Publishers | Mythic Games |
Distributors | ~ |
Type of public | Passionate |