We are in the 1770s, in the middle of the summer season in the village of Selak on the edge of the Atlantic Ocean. The season is in full swing and you will have to work hard to become the most prestigious salt worker in the kingdom. You must create your salt works (salt marshes) by buying carnations (evaporation ponds) at the market and place them wisely to achieve your goals.
Like a magician, the salt worker metamorphoses sea water into white gold with the complicity of the sun and the wind... But beware of storms that prevent production. Manage your salt production and sell it at the right time to make a maximum of Liards (currency). Beware of the Gabelle (salt tax) which fluctuates throughout the game!
Saline was funded on the Crowdfunding Ulule (See the campaign) platform on the 17 November 2019, the campaign lasted 16 days. 238 people helped funded the game, whose the amount requested was €1.00. Thanks to these 238 people the game could be funded up to €7,800.00, ~780,000.00%.
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I try to inform myself about the game, so I do not hesitate to watch a video explanation to know the rules
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Summary of all detailed information about the game (release date, ean code, weight, size, ...)
|Release Date||August 2020|
|Acquisition date||Add my game acquisition date|
|Size||7.87 x 7.87 x 1.57 inches|
|Purchase price||Add a purchase price|
|Location||Where is your game stored?|
|Personal note||Add a personal comment|
|Type of public||Family|