A cooperative and narrative game, designed for 2 to 4 players. It allows you to relive Solomon Kane's stories as described in the short stories. The only notable difference is that the players will be able to influence the story. Each player embodies one of the four cardinal virtues (Courage, Temperance, Prudence and Justice), invisible forces capable of inspiring Solomon Kane in difficult times. If Solomon Kane succeeds in the adventure, all players have won. If it fails, the players have lost and Evil has scored a victory.
Solomon Kane is a Puritan English fanatic with a divine mission in a dark and Gothic sixteenth century. A tormented and ambiguous hero, he travels the world to eliminate evil when he meets it.... And he often meets him! Evil can take the form of robbers and criminals as well as ghosts, vampires and other monsters fromvecraftians. But where Lovecraft's protagonists are victims, Solomon Kane poses as a merciless judge and executioner.
Solomon Kane was funded on the Crowdfunding Kickstarter (See the campaign) platform on the 05 July 2018, the campaign lasted 23 days. 7,161 people helped funded the game, whose the amount requested was $100,000.00. Thanks to these 7,161 people the game could be funded up to $1,173,363.00, ~1,173.36%.
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Summary of all detailed information about the game (release date, ean code, weight, size, ...)
|Primary title||Solomon Kane|
|Release Date||January 2020|
|Acquisition date||Add my game acquisition date|
|Purchase price||Add a purchase price|
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|Artists||Guillem H. Pongiluppi|
|Type of public||Amateur|