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Medieval Academy Rulebook

pdf https://cdn.1j1ju.com/medias/8a/1b/d2-medieval-academy-rulebook.pdf

« Squires, welcome to Medieval Academy, the place where you’ll be trained to become a knight. You’ll have to master the arts of Jousts and Tournaments, complete dangerous Quests, and polish your Education. You’ll also have to serve the king, and show that you have a sense of Charity and Gallantry. Only one of you will be knighted by king Arthur, so it’s time to show what you’re capable of. »

2.36 Mo - In English 3.03 Mo - In French

Concordia: Salsa Rulebook

pdf https://cdn.1j1ju.com/medias/44/dd/72-concordia-salsa-rulebook.pdf

Concordia Salsa (Latin for “salted“) spices the base game with three new elements: 1. Salt as a new good, produced in salt cities. Salt is a wildcard resource and can replace any other good. 2. The forum: 27 forum cards offer room for new strategies. 3. The game board with 2 new scenarios.

3.13 Mo - In English 3.24 Mo - In French

Memoir '44: Disaster at Dieppe Rulebook Half-tracks

pdf https://cdn.1j1ju.com/medias/41/58/89-memoir-44-disaster-at-dieppe-rulebook-half-tracks.pdf

The number of Half-Track figures to deploy in a Half-Track unit is indicated in the small yellow circle located in the lower right corner of the Half-Track icon.

843.79 Ko - In English 865.60 Ko - In French

Maharaja: The Game of Palace Building in India Rulebook

pdf https://cdn.1j1ju.com/medias/f6/ea/9f-maharaja-the-game-of-palace-building-in-india-rulebook.pdf

Each player chooses a color and takes an action disc, an action summary card, their architect (placed on its starting position), 7 palaces and 4 houses in their color, and 15 gold pieces (1 coin of 10 value and 1 coin of 5 value). Money may be kept hidden from other players. Other houses are put in a quarry (bank) next to the board. Place the Maharaja on his starting position. Place the character...

127.09 Ko - In English 172.88 Ko - In French

Star Wars: Imperial Assault Campaign Log

pdf https://cdn.1j1ju.com/medias/f2/63/f5-star-wars-imperial-assault-campaign-log.pdf

Star Wars: Imperial Assault Campaign Log.

233.75 Ko - In English 310.98 Ko - In French

The Palaces of Carrara (Second Edition) Rulebook

pdf https://cdn.1j1ju.com/medias/d8/66/6f-the-palaces-of-carrara-second-edition-rulebook.pdf

You are the head of a noble family who has received orders from the Royal Palace to beautify 6 cities in the region. Utilizing valuable blocks of marble from the famed quarries in Carrara, you will construct buildings, add decorations, and place statues to fill the cities with marble wonders. From time to time, the Royal Family will evaluate (score) your progress and reward you with riches and/or...

8.83 Mo - In English

Trial by Trolley Rulebook

pdf https://cdn.1j1ju.com/medias/9a/da/dc-trial-by-trolley-rulebook.pdf

In this game, players take turns acting as Conductor and directing the trolley to murder everyone on one of two tracks. Everyone else places characters and Modifiers onto the tracks and attempts to get the Conductor to murder everyone on the OTHER track. It’s the age-old trolley problem!

434.79 Ko - In English 451.13 Ko - In French

Risk: Mass Effect - Galaxy at War Edition Rulebook

pdf https://cdn.1j1ju.com/medias/b0/d8/07-risk-mass-effect-galaxy-at-war-edition-rulebook.pdf

The galaxy is at war. Striking from beyond known space, a race of terrifying creatures known as the Reapers have begun their destruction of all sentient life forms. The Alliance, led by Commander Shepard, is the only hope for saving the galaxy. They must find the Catalyst to activate the Crucible, ending the Reaper threat once and for all. Meanwhile, a clandestine operation known as Cerberus, led...

1.74 Mo - In English 197.15 Ko - In French

Heroes of Normandie: The Tactical Card Game Rulebook

pdf https://cdn.1j1ju.com/medias/2b/0a/7b-heroes-of-normandie-the-tactical-card-game-rulebook.pdf

You will run entire companies rather than platoons to conquer ever larger battlefields. The unit counters are replaced by cards, the field tiles by large cards.

5.61 Mo - In English 5.85 Mo - In French

Vampire: The Masquerade – Rivals: Blood & Alchemy Rulebook

pdf https://cdn.1j1ju.com/medias/d5/12/28-vampire-the-masquerade-rivals-blood-alchemy-rulebook.pdf

The Tremere and the Thin_bloods are two clans at opposite ends of the spectrum. The Tremere are masters of Blood Sorcery who draw incredible power from their Blood, while the Thin_bloods must mix a plethora of chemicals with their almost_living Blood to extract power from it.

728.00 Ko - In English 2.58 Mo - In French

Circadians: First Light Rulebook

pdf https://cdn.1j1ju.com/medias/bd/df/6b-circadians-first-light-rulebook.pdf

We were light years from our home, galaxies away, when we first discovered this ancient celestial body.A planet filled with intriguing, intelligent lifeforms, not too unlike our own. Some built kingdoms below the surface of the green seas, while others controlled the desert-filled plains and cliffs. Among them we found scientists, inventors, farmers, traders and fighters. While our presence has been...

1.60 Mo - In English 4.55 Mo - In French

Memoir '44: Disaster at Dieppe Rulebook Jeep

pdf https://cdn.1j1ju.com/medias/a5/e3/7c-memoir-44-disaster-at-dieppe-rulebook-jeep.pdf

The number of Patrol Car figures to deploy in a Patrol Car unit is indicated in the small yellow circle located in the lower right corner of the Patrol Car icon.

675.40 Ko - In English 679.42 Ko - In French

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