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Munchkin: Warhammer 40,000 Rulebook

pdf https://cdn.1j1ju.com/medias/aa/ca/ba-munchkin-warhammer-40-000-rulebook.pdf

Each player takes two standies in the same color and chooses one to place on the space marked “1” on the gameboard. The other standie goes in front of the player as a color reminder. Divide the cards into the Door deck and the Treasure deck. Shuffle both decks. Deal four cards from each deck to each player. Place the rest of the cards in the appropriate spaces on the gameboard.

7.38 Mo - In English

13 Days: The Cuban Missile Crisis Rulebook

pdf https://cdn.1j1ju.com/medias/c8/2c/f2-13-days-the-cuban-missile-crisis-rulebook.pdf

As President Kennedy or Premier Khrushchev you control one of the superpowers during the tense days of the Cuban Missile Crisis. You win 13 Days by emerging from the crisis with the most Prestige.

3.10 Mo - In English 694.76 Ko - In French

Neuroshima Hex ! Babel13 Rulebook

pdf https://cdn.1j1ju.com/medias/4a/3b/52-neuroshima-hex-babel13-rulebook.pdf

Babel 13, an outpost of New York... day after day it loses contact with its command. Its defenders must face enemies that they haven’t met before: the power of mutated Nature - Neojungle. The new battle starts, in which the stakes are survival. A team of trained soldiers has been sent from New York to help the base’s garrison, but will they succeed in time?

1.07 Mo - In English

13 Dead End Drive Rulebook

pdf https://cdn.1j1ju.com/medias/72/47/ba-13-dead-end-drive-rulebook.pdf

A bluffing game where you try to conceal your identity. On your turn you move two of the character pawns on the board. Movement is decided by dice. The board is a 3D house with several traps. If you move a character to a trap space, you may spring the trap if you have the corresponding card in your hand. You can bluff by moving your opponents' characters towards the entrance or moving your own character...

4.87 Mo - In English 1.40 Mo - In French

Mémoire 44: The Battle Map 2 - Volume 1 - The Battles of Khalkhin-Gol Règle Multilingue

pdf https://cdn.1j1ju.com/medias/9e/1a/88-memoire-44-the-battle-map-2-volume-1-the-battles-of-khalkhin-gol-regle.pdf

Enrichissez votre expérience de Mémoire 44 en jouant plusieurs batailles au sein d’une même campagne !

2.61 Mo - In English 2.61 Mo - In French

Memoir '44: Hedgerow Hell Rulebook

pdf https://cdn.1j1ju.com/medias/e8/61/f0-memoir-44-hedgerow-hell-rulebook.pdf

The number of truck figures to deploy in a Supply Truck unit is indicated in the small yellow circle located in the lower right corner of the Supply Truck icon.

411.90 Ko - In English 442.94 Ko - In French

Memoir '44: Sword of Stalingrad Rulebook

pdf https://cdn.1j1ju.com/medias/1f/c3/3f-memoir-44-sword-of-stalingrad-rulebook.pdf

The Combat cards introduced in this deck are designed to help spice up your Memoir '44 scenarios by introducing heroic street fighting and urban warfare where applicable.

271.35 Ko - In English 268.83 Ko - In French

Memoir '44: Through Jungle and Desert Rulebook

pdf https://cdn.1j1ju.com/medias/76/c6/6c-memoir-44-through-jungle-and-desert-rulebook.pdf

This Battle Map introduces two new Combat Card Decks: the Jungle Combat deck and the Desert Combat deck. These new Combat decks are designed to help spice up your Memoir ‘44 scenarios by introducing the tangled chaos of jungle warfare, or the harsh conditions of desert warfare, where applicable.

780.82 Ko - In English 823.87 Ko - In French

Memoir '44: Disaster at Dieppe Rulebook Jeep

pdf https://cdn.1j1ju.com/medias/a5/e3/7c-memoir-44-disaster-at-dieppe-rulebook-jeep.pdf

The number of Patrol Car figures to deploy in a Patrol Car unit is indicated in the small yellow circle located in the lower right corner of the Patrol Car icon.

675.40 Ko - In English 679.42 Ko - In French

Memoir '44: Disaster at Dieppe Rulebook Half-tracks

pdf https://cdn.1j1ju.com/medias/41/58/89-memoir-44-disaster-at-dieppe-rulebook-half-tracks.pdf

The number of Half-Track figures to deploy in a Half-Track unit is indicated in the small yellow circle located in the lower right corner of the Half-Track icon.

843.79 Ko - In English 865.60 Ko - In French

5er Finden Rulebook

pdf https://cdn.1j1ju.com/medias/da/ba/87-5er-finden-rulebook.pdf

In 5ER FINDEN, every round 5 dice are rolled for players to try and combine into FIVES on their boards. But it’s not that simple – there is limited space and each shape can only be found once. Don’t take too long looking for your shape, though, another player might signal the end of the round at any time!

1.00 Mo - In English 1,023.21 Ko - In French

Vaalbara Rulebook

pdf https://cdn.1j1ju.com/medias/ed/03/fe-vaalbara-rulebook.pdf

Vaalbara, this fabulous continent, vast and abundant, wild and fertile. No one has ever Landed there. But soon, the first step on this uncharted Land will mark the dawn of a new era. You are the leader of one of the five mythical clans that have set out to discover Vaalbara. Make good use of the talents of your community members to expand your Realm, harmonize your development and strengthen your...

1.22 Mo - In English 1.22 Mo - In French

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