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pdf https://cdn.1j1ju.com/medias/f2/8a/aa-trut-regle.pdf
Le TRUT est un jeu de cartes dit « de comptoir » aux origines incertaines dont on aurait entendu parlé pour la première fois au XVIIe siècle, dans l’Ouest de la France.
2.05 Mo - In German 2.05 Mo - In English 2.05 Mo - In Spanish 2.05 Mo - In French 2.05 Mo - In Dutchpdf https://cdn.1j1ju.com/medias/4c/37/64-8bit-box-out-speed-rulebook.pdf
In the depths of a burning desert, between steep cliffs and unstable technological installations, they take any and all risks to be the first across the finish line. If you manage to survive the hairpin turns, the sudden landslides, and the dirty tricks of your opponents, you may just have a chance of joining the elite ranks of the winners of Ultima.
4.05 Mo - In English 5.84 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/44/a8/51-peanut-club-rulebook.pdf
Place the Currency card pile (1) at the center of the table. One after the other, players will draw two cards from that pile, until they have at least a total value of 35 (30 for a 6 player game) by adding up the values of the cards they have in their hand (regardless of the currency types).
2.40 Mo - In English 1.00 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/3d/6f/03-memoire-44-le-guide-tactique-et-strategique-le-debut-dune-partie-commentee.pdf
Rappel : toutes les cartes sont montrées dans le sens de la carte, c’est-à-dire du point de vue des Alliés, qui est aussi le point de vue du lecteur.
1.50 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/95/a3/e0-chut-regle.pdf
À pas feutrés, le souriceau Silvio se faufile dans le château en fromage pour voler un morceau du fromage royal. Il doit être très silencieux pour ne pas réveiller les gardiens endormis. Mais ceux-ci ont installé un système d’alarme raffiné : dès que Silvio bouge un peu trop fort, les clochettes retentissent et les gardiens retiennent l’intrus. Alors, prudence et silence !
1.79 Mo - In German 1.79 Mo - In English 1.79 Mo - In Spanish 1.79 Mo - In French 1.79 Mo - In Italian 1.79 Mo - In Dutchpdf https://cdn.1j1ju.com/medias/04/0b/2c-haut-les-pattes-regle.pdf
Comme Billy et Jean-Claude, préparez-vous à un festin de noisettes ! Vous devrez imiter, les yeux fermés, tous les gestes rigolos de nos deux petits héros afin de récolter le plus de noisettes possible. Attention, tenez-vous prêts : des cartes spéciales peuvent tomber à tout moment et chambouler la récolte.
247.08 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/1d/11/a8-rush-out-rulebook.pdf
Rush Out! is an asymmetric and hectic game for 3-5 players, with 2-4 heroes trying to escape while the sorcerer casts spells against them. Everybody plays simultaneously, with each "team" rolling and re-rolling dice (three per hero, and five for the sorcerer) in order to complete cards. Each player can place dice on only one card at a time, and each ordeal card on the heroes' side can be completed...
11.79 Mo - In English 12.35 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/7b/85/e2-coconut-pirate-rulebook.pdf
The game proceeds in a clockwise direction around the table. The youngest player begins by rolling one die on the dice board. The next player does the same, and so on... The dice are thus thrown one after the other onto the dice board. You must all watch the dice carefully as they are thrown in order to identify the emergence of series.
89.73 Ko - In English 90.44 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/42/0d/4a-senjutsu-battle-for-japan-rulebook.pdf
Senjutsu is a 1-4 Player Samurai Duelling Game with slick Deck Construction mechanics, simultaneous reveal combat and beautiful miniatures from a panel of sculptors. Control 1 of 4 fearsome Samurai, warriors bound to the Bushido Code, each with their own strengths, weaknesses, and motivations.
1.68 Mo - In Englishpdf https://cdn.1j1ju.com/medias/d8/d1/7a-comanauts-rulebook.pdf
Comanauts is a cooperative adventure game for 2-4 players. In it, players take on the role of comanauts, explorers who enter the irradiated dreamscape of Dr. Martin Strobal’s subconscious, in an attempt to rouse him from his coma and save the world.
2.68 Mo - In Englishpdf https://cdn.1j1ju.com/medias/a0/0c/d3-tous-a-lassaut-regle.pdf
Furieux de voir que leur roi s’est accaparé de tous les trésors qu’il garde dans son château, les chevaliers ont formé une alliance. Ils ont déjà préparé un plan pour récupérer ces trésors. Grimpant l’un sur l’autre, ils arrivent en haut du mur du château et, de là, sautent dans le château. Mais pour cela, ils ont besoin de votre aide.
1.59 Mo - In German 1.59 Mo - In English 1.59 Mo - In Spanish 1.59 Mo - In French 1.59 Mo - In Italian 1.59 Mo - In Dutchpdf https://cdn.1j1ju.com/medias/91/c5/94-chahut-a-la-ferme-regle.pdf
Les espiègles animaux font une blague au paysan Thilo et se cachent partout dans la ferme ! Ils lui donnent cependant un petit indice en criant le plus fort possible. Quel vacarme ! Thilo doit vraiment bien prêter l’oreille pour trouver la cachette des animaux. Qui réussira en premier à trouver cinq animaux dans leur cachette ?
1.74 Mo - In German 1.74 Mo - In English 1.74 Mo - In Spanish 1.74 Mo - In French 1.74 Mo - In Italian 1.74 Mo - In Dutch