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Zombicide Mission ZF5 Jour 28

pdf https://cdn.1j1ju.com/medias/3d/48/71-zombicide-mission-zf5-jour-28.pdf

On a réussi à fuir suite à l’invasion, c’était chaud. Maintenant on a besoin d’un plan et de matériel. Ned vient de retrouver les clés de son bunker….dans sa poche. Bref, on va essayer de récupérer toutes les provisions et les armes qu’il a cachées là bas, et nettoyer la zone pour s’y installer. En plus Amy et Phil veulent récupérer quelques « souvenirs ».

155.80 Ko - In French

Zicke & Zacke: Ran an die Federn Règle Multilingue

pdf https://cdn.1j1ju.com/medias/3d/de/21-zicke-zacke-ran-an-die-federn-regle.pdf

En duel ou en équipes, affrontez-vous dans une course palpitante autour de la basse-cour. Pour avancer sur le parcours, retournez la tuile cachée qui correspond à l'image où se trouve votre ver de terre. Et hop, votre volatile s'envole vers la victoire...

1,018.22 Ko - In German 1,018.22 Ko - In English 1,018.22 Ko - In French 1.40 Mo - In French

Through the Ages: A New Story of Civilization Rulebook

pdf https://cdn.1j1ju.com/medias/67/54/3d-through-the-ages-a-new-story-of-civilization-rulebook.pdf

Get ready to build a civilization that will thrive through the ages. In this game, each player develops a civilization from Antiquity to the present, striving to leave a lasting impression on history. Your civilization scores culture points for its influence on world affairs through literature, drama, religion, wondrous constructions, and great leaders.

28.32 Mo - In English 29.49 Mo - In French

Skytopia: In the Circle of Time Rulebook

pdf https://cdn.1j1ju.com/medias/28/3d/3c-skytopia-in-the-circle-of-time-rulebook.pdf

The cities of Skytopia drift lazily among the clouds, buoyed by technological discoveries and the tireless efforts of the golems. Every hundred years, the cities compete for the honor of being named the Capital of the Sky. To prove their worth, city leaders awaken the forces of nature and call upon the golems to aid in the construction of splendid soaring towers.

997.48 Ko - In English 2.93 Mo - In French

Yesss ! Rulebook

pdf https://cdn.1j1ju.com/medias/28/d5/3d-yesss-rulebook.pdf

Communication is the key to saving humanity against itself! Professor Emmet BLUE, a brilliant though slightly mad scientist, is sure about it.He has developed an experiment to increase our mutual comprehension skills: His students have to translate an association of two pictures into one single concept that must be understood by the others.

386.20 Ko - In English 1.23 Mo - In French

Fresco: Expansion Module 7 - The Scrolls Rulebook

pdf https://cdn.1j1ju.com/medias/91/14/3d-fresco-expansion-module-7-the-scrolls-rulebook.pdf

The bishop presents the painters with some extraordinary scrolls. With the help of these chronicles of the elder masters, the players now can restore the fresco according to his fancies and earn extra victory points.

241.18 Ko - In English 273.58 Ko - In French

Dixit Rulebook

pdf https://cdn.1j1ju.com/medias/8f/03/3d-dixit-rulebook.pdf

Each player chooses one rabbit and place it on the space 0 of the scoring track. Shuffle the 84 images and give 6 of them to each player. Make a draw pile with the remaining cards.

728.29 Ko - In English 649.59 Ko - In French

What's Missing ? Rulebook

pdf https://cdn.1j1ju.com/medias/a3/3d/3a-whats-missing-rulebook.pdf

"What’s Missing?" is an imagination game in which players have to draw so that their friends can guess a picture. But instead of drawing the actual picture... they will draw everything around it! If you want to win, being smart is more important than being a good artist.

1.19 Mo - In English 1.19 Mo - In French

Architects of the West Kingdom Rulebook

pdf https://cdn.1j1ju.com/medias/80/41/3d-architects-of-the-west-kingdom-rulebook.pdf

Architects of the West Kingdom is set at the end of the Carolingian Empire, circa 850 AD. As royal architects, players compete to impress their king and maintain their noble status by constructing various landmarks throughout his newly appointed domain. Players will need to collect raw materials, hire apprentices and keep a watchful eye on their workforce.

1.81 Mo - In English 4.44 Mo - In French

War of the Ring Rulebook

pdf https://cdn.1j1ju.com/medias/3d/14/4f-war-of-the-ring-rulebook.pdf

In War of the Ring, one player takes control of the Free Peoples (FP), the other player controls Shadow Armies (SA). Initially, the Free People Nations are reluctant to take arms against Sauron, so they must be attacked by Sauron or persuaded by Gandalf or other Companions, before they start to fight properly: this is represented by the Political Track, which shows if a Nation is ready to fight in...

852.92 Ko - In English 3.48 Mo - In French

Carcassonne: Star Wars Rulebook

pdf https://cdn.1j1ju.com/medias/c4/33/3d-carcassonne-star-wars-rulebook.pdf

The smart puzzle game in a far-away galaxy, for 2 to 5 players, 8 years and older. Experience the exciting adventures of the Star Wars™ Universe in the enthralling world of Carcassonne®! Exciting duels for dominance in a far-away galaxy are awaiting you. Master the decisive battles and position your troops advantageously on the path to victory. May the force be with you!

2.51 Mo - In English 2.64 Mo - In French

Munchkin: Warhammer - Age of Sigmar Rulebook

pdf https://cdn.1j1ju.com/medias/67/3d/12-munchkin-warhammer-age-of-sigmar-rulebook.pdf

Each player takes two standies in the same color and chooses one to place on the space marked “1” on the gameboard. The other standie goes in front of the player as a color reminder. Divide the cards into the Door deck and the Treasure deck. Shuffle both decks. Deal four cards from each deck to each player.

7.23 Mo - In English

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