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pdf https://cdn.1j1ju.com/medias/63/a9/6d-alphabet-puzzle-montessori-rulebook.pdf
Children assemble the large illustrated puzzle and learn to recognise their first words and the alphabet, also thanks to the original shaped letters that are inserted vertically in self-corrective manner. The game is inspired by Maria Montessori’s method and by her “3 times” lesson, which favours a spontaneous type of learning that is completely natural.
119.29 Ko - In English 120.01 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/bf/ae/ba-crazy-tower-construction-sabotage-regle.pdf
Du bout de vos doigts tremblant au rythme effréné de votre cœur, vous vous préparez à ajouter un énième Bloc à la Tour vacillante. Va t-elle tenir le coup ou s’écrouler? Une goutte de sueur ruisselle sur votre front lorsque vous relâchez le bloc. C’est le moment de vérité. La construction se balance une seconde, puis se stabilise.
783.61 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/3a/d3/f0-zoowaboo-rulebook.pdf
Carlo A. Rossi was born in 1968 and lives with his girlfriend in the town of Carpi in northern Italy. He works as a product manager for a telecommunications company and he develops games. Since his youth, Carlo A. Rossi has borrowed games from a ludoteque to find out their playing mechanisms.
1.45 Mo - In English 1.15 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/be/ca/3a-mazescape-labyrinthos-regle.pdf
Mazescape est un casse-tête qui vous transporte dans un monde mystérieux, désert et complexe, traversé de chemins en perpétuelle évolution. Tandis que vous ouvrez ou fermez les sections qui constituent l’énigme, la découverte de routes alternatives pourrait bien vous faire perdre la raison… ou vous conduire jusqu’au Triangle impossible. Il sera votre seule issue pour rejoindre le monde réel… ou pour...
1.19 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/3f/89/79-1001-hezar-o-yek-sab-regle.pdf
Le sultan veut des histoires pour s'endormir. La belle Shéhérazade va lui en conter pendant 1001 nuits. Ali Baba, Aladin et Sindbad le marin en seront les héros. Cependant il faut aider Shéhérazad à trouver l'inspiration et cette mission vous est confiée.
1.48 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/28/bf/a1-abra-kazam-rulebook.pdf
ABRA KAZAM is a game for 3 to 8 players that is played standing up. The two decks of cards (big and small) represent the same spells. The goal is to guess and to make others guess as many cards as possible.
2.58 Mo - In English 2.13 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/c3/a3/a8-wazabi-rulebook.pdf
You are an apprentice to a great sushi master, and you have spent the last ten years honing your skills in preparation for this day— your final test before earning the title of expert chef: Itamae-San. Sushi is about culinary expertise, and you must always strive to master your skills while serving an array of vivid colors, mouthwatering tastes, and creative combinations.
478.29 Ko - In English 422.91 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/59/90/0b-storytailors-new-adventures-await-rulebook.pdf
Storytailors. New adventures await! is an expansion to the “Storytailors” board game where Wilfried and Marie invite you to once again immerse yourselves into the fairytale atmosphere of the everchanging stories and even take part in their creation!
1.79 Mo - In English 1.48 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/87/be/e2-mystery-of-the-abbey-rulebook.pdf
The peaceful Templars’ Abbey is a rare haven of tranquility for road weary travelers. And so you found it when you arrived late last night. That serenity was shattered this morning with the discovery of the lifeless body of Brother Adelmo at the foot of the Monastery cliffs.
338.82 Ko - In English 566.28 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/e6/0a/af-mystery-of-the-abbey-suspect-sheet.pdf
Mystery of the Abbey Suspect Sheet
208.17 Ko - In English 207.98 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/37/52/a7-abyss-kraken-rulebook.pdf
In the deepest reaches of the kingdom of Abyss, the guild of Smugglers has taken up residence at the heart of a cemetery of gigantic sea creatures. Hidden among these terrible skeletons and with the support of the Kraken, they are trafficking in NEBULIS.
906.82 Ko - In English 907.56 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/61/50/2d-abyss-rulebook.pdf
To be crowned King of Abyss you must have the most Influence Points (“IP”) at the end of the game. Influence Points are mainly gained by affiliating Allies, recruiting Lords, and controlling Locations. Also, each Monster you slay during the game will earn you the gratitude of your peers—and an Influence Point bonus.
8.66 Mo - In English 8.90 Mo - In French