Looking for a game rule? You are in the right place. Filter, sort and find your rule among thousands of referenced rules.
pdf https://cdn.1j1ju.com/medias/28/63/eb-arboretum-rulebook.pdf
Exception: If a player has the 8 of a color in her hand, but one of her opponents has the 1 of the same color in his hand, the value of the 8 is reduced to 0 when determining which player has the right to score paths of a particular color. The 1 is always worth 1. (See scoring example.)
1.02 Mo - In English 1.12 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/8b/36/52-dungeon-petz-rulebook.pdf
In Dungeon Petz, you run a pet shop for dungeon lords. You start with your family of imps, some gold, and one dirty old cage. The game consists of five or six rounds. In each round, you send your family members out to buy baby pets, cages for pets, food for pets, etc. Those imps who are not out shopping are busy caring for the pets, entertaining them, cleaning their cages, and watching them grow....
10.01 Mo - In English 15.58 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/4f/53/e1-keyforge-rulebook.pdf
The worlds will collide with the third deck set for KeyForge! In this breathtaking game where no two decks are the same, two players compete to forge keys that will allow them to open the hidden vaults of the Crucible. With countless combinations of creatures, artifacts and actions, each deck is truly unique, making each confrontation different. Two new houses are entering the competition!
11.02 Mo - In English 3.93 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/70/47/31-1754-conquest-the-french-and-indian-war-rulebook.pdf
Each player chooses a faction to play and takes the corresponding Units, Battle Dice, and Faction Cards of that faction’s color. The French side’s two factions are the the yellow French Canadiens and the purple French Regulars. The British side’s two factions are the white British Colonials and the red British Regulars.
1.84 Mo - In English 3.39 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/6e/73/c6-once-upon-a-time-the-storytelling-card-game-rulebook.pdf
Once Upon A Time is a game in which players create a story using cards that show important elements from fairy tales. One player is the storyteller and creates a story using the ingredients on her cards, trying to guide the plot toward her own ending. The other players try to use their cards to interrupt her and become the new storyteller.
146.18 Ko - In English 332.17 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/46/7f/83-pandemic-state-of-emergency-rulebook.pdf
Faced with a treatment resistant disease, diseases jumping from animals to humans, and unpredictable crises, players must race against time to save humanity. Can you defeat the Superbug, Hinterlands, or Emergency Event challenges?
3.00 Mo - In English 4.57 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/2c/ba/85-a-game-of-thrones-a-storm-of-swords-rulebook.pdf
Thank you for purchasing this expansion for the A GAME OF THRONES board game. This expansion includes the brand-new, four-player A STORM OF SWORDS game – complete with a new board – that allows players to re-enact the battles in and around the Trident Riverlands during the War of the Five Kings depicted in the A SONG OF ICE AND FIRE series. Several new rules and components are used in this fourplayer...
766.68 Ko - In English 1.80 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/7f/b7/66-heroquest-kellars-keep-quest-book.pdf
My friends, I have alarming news. The Emperor and his army are trapped in Kellar’s Keep, the underground bastion of the fortress of Karak Varn. This great Dwarven stronghold lies deep within the heart of the World’s Edge Mountains. The great book Loretome has revealed a secret passage to me that has been long forgotten. It will be your task to find this passage, known as Grin’s Crag, and bring the...
2.34 Mo - In English 515.61 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/9c/14/2e-zombicide-black-plague-quest-b1-b31.pdf
Locating a necromancers’ lair is not an easy task, and we may remember this one for a while. The cabal living here consorts with dragons. They are somewhere in the vicinity, and they’ve set vile wards to protect their haven. These are dragon bile pools, triggered by black magic as soon as anyone comes too close.
13.83 Mo - In English 7.38 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/93/12/92-batman-everybody-lies-rulebook.pdf
Criminals are a superstitious and cowardly lot—if only it were that easy. Every day, voices are silenced. The greed and corruption run through the veins of civil authority, but we smile and cast our vote for the faces offering us the most comfort.
5.93 Mo - In English 4.44 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/d0/30/af-betwixt-and-between-regle.pdf
Dans Betwixt and Between, les joueurs incarnent des Mystiques qui se sont frayé un chemin jusque dans un monde inconnu, afin de l’explorer et d’en exploiter l’essence magique. Tout au long de la partie, les joueurs vont révéler l’histoire de leur Mystique en jouant des cartes Exploration qui détermineront à la fois leurs découvertes, mais aussi les rencontres qu’ils vont faire.
2.08 Mo - In German 2.08 Mo - In English 2.08 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/2d/11/80-keyflower-rulebook.pdf
Keyflower is a game for two to six players that takes place in four rounds, each representing one season: Spring, Summer, Autumn and finally Winter. Each player starts the game with a House tile and a reserve of 8 Worker pawns randomly divided into 3 colors: red, blue and yellow.
3.64 Mo - In English 815.16 Ko - In French