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pdf https://cdn.1j1ju.com/medias/18/72/2b-monumental-rulebook.pdf
In Monumental, each player leads a unique civilization. How will you shape your destiny, and how will history remember you? Dare you succeed as a warmonger, as a pioneer of cultural and scientific progress, or an architect of a great city and remarkable Wonders?
233.68 Ko - In English 263.96 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/b8/2f/eb-yokai-no-mori-rulebook.pdf
This version is played on the board of 12 squares (3x4 squares), with 8 large pieces of wood that come with adhesive stickers showing full views of each major character – see below.
1.21 Mo - In English 620.41 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/75/7f/ed-animomix-rulebook.pdf
Principle of the game: One Animomix is made up of three parts: a head, a body and legs. There are two neck sizes and two hip sizes. So, pay attention because if you want your Animomix to pass, all three body parts have to match correctly!
132.97 Ko - In English 130.14 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/d7/32/71-animooz-regle.pdf
Observez bien, soyez précis et rapide ! Le but du jeu est d’être le premier à obtenir 3 cartes « Défi » face visible devant soi, tout en évitant les pénalités pour ne pas être éliminé. Comme un vrai Reporter, observez et trouvez avant les autres l’animal désigné. Combien y en a-t-il dans cette savane ? 1,2… 5 ? Si vous avez vu juste, vous remportez la carte Défi, sinon vous serez pénalisé. Attention,...
2.20 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/09/c7/eb-shy-monsters-rulebook.pdf
asymmetric bluffing game, in which a player builds a dungeon and his opponent tries to escape from it. The Dungeon Master leads a band of shy monsters, but he will have to respect their favourite places in the dungeon, otherwise they will not attack the Hero. As for the latter, he must decipher properly the dungeon’s structure to escape from it alive.
1.47 Mo - In English 1.48 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/18/b8/e8-immortals-rulebook.pdf
Each game is another chapter in the eternal cycle of war between the light and dark realm. Armies defeated in one realm are resurrected in the other, ready to fight again. Each player aims to control areas in both realms and make efficient use of the available resources (energy, gold, inhabitants).
1.71 Mo - In English 1.77 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/b7/af/1e-push-a-monster-rulebook.pdf
The monsters have been let loose in the monster arena! Here they can tease, taunt and tussle with the other monsters using every trick in the book. They push and squeeze and throw elbows and sometimes even poke one another with their sharp fingers. Be careful, though — despite all of this frantic pushing, monsters shouldn’t shove other monsters out of the arena!
807.62 Ko - In English 803.09 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/44/d9/02-monster-cafe-rulebook.pdf
The Monster Café just opened its doors in a secret secluded spot! This unique establishment, forbidden to humans, is supposed to serve the best coffees, including the Grungy Divinato, the Rex-Presso, the Vanilla Apocalypso or the Bliblopino! A game of Monster Café is played in 2 rounds. The players have to get Monster cards at the centre of the table so that they can bring back Coffee (tokens).
6.09 Mo - In English 5.98 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/06/2b/1d-animotion-rulebook.pdf
In this game, you‘ll make a silly monkey of yourself... or perhaps an unhappy squirrel or a clumsy buffalo. ANIMOTION requires physical effort, because only the most convincing performance will be deduced by the other players and be rewarded with victory points!
2.86 Mo - In English 7.40 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/f4/f1/14-fall-of-the-mountain-king-rulebook.pdf
The gnome attack was sudden and relentless. They swarmed our tunnels, defiling our mountain home and driving us from our ancestral caverns. Trolls from every clan rushed to the heart of the mountain to defend our Great Halls. We've lost track of how long we've been beating back the endless waves of invaders. Soon, it will be time for a final stand. Will we rise up like champions, or be driven out...
15.09 Mo - In English 9.25 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/64/0e/a4-food-chain-island-rulebook.pdf
In this game, you will take as many turns as possible with a goal of only having one land animal card left on the table after starting with a grid of 16. On each turn, you must move one animal to eat another smaller, adjacent animal. If you cannot move an animal to eat another, the game ends.
374.02 Ko - In Englishpdf https://cdn.1j1ju.com/medias/1f/d0/9f-les-pays-du-monde-regle.pdf
Quatre amis qui adorent voyager entament un tour du monde passionnant ! Quel est le pays dont Paris est la capitale ? A quel pays appartient le drapeau avec le gros point rouge ? Quel est le nom du pays dont le contour ressemble à une botte ? A l’aide des indications présentes sur les cartes, trouvez quels pays explorer lors de ce tour du monde. Moins vous utiliserez d’indications, plus vous ferez...
4.48 Mo - In German 4.48 Mo - In English 4.48 Mo - In Spanish 4.48 Mo - In French 4.48 Mo - In Italian 4.48 Mo - In Dutch