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pdf https://cdn.1j1ju.com/medias/a8/51/97-project-elite-rulebook.pdf
Project: ELITE is a fast-paced cooperative board game for 1 to 6 players who take on the role of members of an ELITE squad recruited to stop an invading alien force. These fearless soldiers have been assigned several missions that must be fulfilled before their window of operations closes and time runs out.
4.38 Mo - In English 13.34 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/30/a5/57-space-aztecs-rulebook.pdf
The Aztec people are being attacked by invaders! Build your city by collecting Aztec cards, and protect them with Temple cards. Accept help from the Gods through Codex cards, but don’t get kidnapped by the Flying Saucers!
2.77 Mo - In English 4.24 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/df/5b/a3-innovation-echoes-of-the-past-rulebook.pdf
Separately shuffle the age decks of the base game, and Echoess. Stack the Echoes of the Past underneath the Base cards, in a cross. Then create an achievements pile with one base card of each age, as usual.
1.20 Mo - In Englishpdf https://cdn.1j1ju.com/medias/95/1a/d3-suspects-regle.pdf
Claire Harper est l’une des premières femmes diplômées d’Oxford en 1927. Spécialisée en droit criminel, elle est une grande voyageuse, un peu aventurière. Chaque énigme, chaque crime est pour elle l’occasion de mettre à l’épreuve son formidable esprit de déduction et sa détermination sans faille ! Suspects est une série de jeu d’enquêtes avec des règles minimales, et centrée sur les personnages à...
1.63 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/7f/bf/a3-speculation-rulebook.pdf
Each list of share prices corresponds to a particular track segment. To find the price of a share, look on the price list corresponding to the track segment where that company‘s brick is located.
532.18 Ko - In English 534.27 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/c9/a1/47-spy-connection-rulebook.pdf
Players take turns in clockwise order. On your turn, take 1 of the 4 Missions on display or use your Agents to create a connection to a new City for your Spy to travel to. If your Spy reaches a City depicted on 1 or more of your Missions, you may place 1 Agent in the area for the respective City on each corresponding Mission card. A Mission is completed when you have Agents in all of the Cities on...
870.86 Ko - In English 1.28 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/41/4a/48-descent-journeys-in-the-dark-second-edition-mists-of-bilehall-rulebook.pdf
A strange curse taints everything. It clings to the fesh and lingers within the lungs, a poison that destroys the soul while leaving the body to shamble on. A small settlement of the damned has formed near the border, a collection of unfortunate trespassers unable to leave the accursed land.
1.57 Mo - In Englishpdf https://cdn.1j1ju.com/medias/26/69/79-descent-voyages-dans-les-tenebres-seconde-edition-errata.pdf
Chaque fois que vous effectuez une action repos, vous pouvez immédiatement vous défausser d'une carte Condition.
1.71 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/48/ea/5b-recto-verso-regle.pdf
À chaque manche deux joueurs deviennent Partenaires pour construire le bâtiment dessiné sur une carte le plus rapidement possible. Mais chacun ne voit qu’une seule façade du bâtiment (l’un le recto et l’autre le verso) !
1.34 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/92/14/39-detective-club-rulebook.pdf
Detective Club is a board game for players who like to party, with simple rules that only take a minute to explain. Intrigue, sudden revelations, boundless creativity and a lot of fun await you in this game!
854.57 Ko - In English 866.82 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/7b/80/b8-spectaculum-rulebook.pdf
You will determine the paths on which four travelling shows journey through an entire kingdom. On their travels, the entertainers are acknowledged with much applause, but may also get some jeers for poor performances. You will determine which shows are worthy of your financial support, but be careful of which entertainers you sponsor - only those with successful shows can help fill your coffers.
757.18 Ko - In English 3.87 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/15/a1/a6-mexica-rulebook.pdf
It is in 1325, on a big island of a lake of Central America, that the Aztecs, seeing finally realize an old prophecy, decide to build the city of Tenochtitlan which will quickly become the capital of their empire (before to become Mexico). You are a "Pilli Mexica", a great noble responsible for the construction of his future neighborhoods.
3.50 Mo - In English 13.34 Mo - In French