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Monopoly: Adventure Time - Collector's Edition Rulebook

pdf https://cdn.1j1ju.com/medias/bc/f6/86-monopoly-adventure-time-collectors-edition-rulebook.pdf

Travel through the Land of Ooo and set forth on your righteous quest to own it all, but first you will need to know the basic games rules along with custom ADVENTURE TIME™ COLLECTOR’S EDITION rules.

3.64 Mo - In English

Detective: City of Angels Rulebook

pdf https://cdn.1j1ju.com/medias/83/d6/eb-detective-city-of-angels-rulebook.pdf

In this city, not many days go by without a low-life, half-wit gettin’ conned or some dame gettin’ iced. Can’t be no angels without a few folks shufflin’ off their mortal coil, now can there? Look, I ain’t saying the place couldn’t use a bit of cleanin’ up... you’ll get no lip from me on that one. But if you want to get ahead in this town, bein’ squeaky clean ain’t gonna cut it. You’ll have to get...

5.69 Mo - In English 2.21 Mo - In French

Zombies!!! 4: The End... Rulebook

pdf https://cdn.1j1ju.com/medias/5a/24/99-zombies-4-the-end-rulebook.pdf

Well, you’ve made it! You have escaped the town, fought the uber-zombies at the military base and searched the mall for the source of the zombie scourge. All of your hard work has paid off and now you stand here in the dark and lonely wood. Don’t worry about that howling in the distance. It’s probably nothing. Who ever heard of a zombie dog anyway…

58.78 Ko - In English 52.01 Ko - In French

Arkham Horror (Third Edition): Secrets of the Order Rulebook

pdf https://cdn.1j1ju.com/medias/8e/56/95-arkham-horror-third-edition-secrets-of-the-order-rulebook.pdf

The stone figure glowered at Agatha Crane while she adjusted the dials on her portable radio receiver. No plaque or record revealed the subject’s identity, but the statue excavated from the burned ruin of Bayfriar’s Church was deemed important enough for pride of place in the conservatory that stood where the church once did. As crackling static gradually gave way to a thin, incoherent voice, she...

2.45 Mo - In English

Subastral Rulebook

pdf https://cdn.1j1ju.com/medias/17/22/97-subastral-rulebook.pdf

We need only lower our gaze from the stellar night skies to the planet below to see that beauty surrounds us! The biomes of Planet Earth are as diverse and wondrous as the living creatures that populate them. Subastral is a strategic card game for 2–5 researchers. Collect cards that represent your notes on eight different biomes: subtropical desert, savanna, tropical rainforest, chaparral, temperate...

450.82 Ko - In English 913.83 Ko - In French

Tournament at Camelot Rulebook

pdf https://cdn.1j1ju.com/medias/e5/34/dc-tournament-at-camelot-rulebook.pdf

In Tournament at Camelot, you play as a legendary character who is battling opponents with weapon cards: arrows, swords, deception, sorcery, and even alchemy. The more you injure your opponents, the better you fare in the tournament. However, even the most injured characters can make a complete comeback with the grace of Godsend cards and the aid of their special companions.

2.90 Mo - In English 2.36 Mo - In French

Carcassonne: Expansion 1 – Inns & Cathedrals Rulebook

pdf https://cdn.1j1ju.com/medias/fb/bd/f5-carcassonne-expansion-1-inns-cathedrals-rulebook.pdf

A copy of CARCASSONNE is required to play this expansion. You may integrate it fully or partially. It may also be combined with other CARCASSONNE expansions.

2.46 Mo - In English 2.34 Mo - In French

Arcadia Quest Rulebook

pdf https://cdn.1j1ju.com/medias/ad/a8/87-arcadia-quest-rulebook.pdf

In the time before humans, the first races lived in harmony. Day and night were fixed things, decided by one’s position on the map, not by the clock. The sun always bathed the Daylight Woods in gentle warmth, and the Blond Elves danced through the woods, happy in their realm of eternal light.

6.64 Mo - In English 7.96 Mo - In French

Trails of Tucana Rulebook

pdf https://cdn.1j1ju.com/medias/d2/2a/db-trails-of-tucana-rulebook.pdf

Tucana, a group of little known islands fi lled with peculiar creatures and signs of ancient cultures. The players will be planning a network of trails across the islands to help villagers travel between villages, and let them visit as many sights as possible. May the best planner win!

7.25 Mo - In English 1.31 Mo - In French

Soviet Kitchen Unleashed Rulebook

pdf https://cdn.1j1ju.com/medias/44/87/d0-soviet-kitchen-unleashed-rulebook.pdf

WWII is ending in Soviet Union. You’re a troop of field-chefs cooperating to create meals out of hardly available ingredients. Whatever you find at the front (even if it doesn’t seem that edible on first sight) can be put in the meat grinder! As long as you deliver a feast for your comrades eyes, nobody will dare to doubt your skills. The sausage is not red enough? Some rusty nails will do! Your mush...

407.49 Ko - In English 402.42 Ko - In French

Spellcaster Rulebook

pdf https://cdn.1j1ju.com/medias/e7/3c/3a-spellcaster-rulebook.pdf

Each team starts with 10 Energy crystals and 2 Sapphires. Each Mage starts with three Spell cards. On each Mage’s turn, they may only activate cards that face their team.

450.69 Ko - In English 382.52 Ko - In French

Jamaica: The Crew Rulebook

pdf https://cdn.1j1ju.com/medias/b6/86/24-jamaica-the-crew-rulebook.pdf

For many years now, Morgan’s Great Challenge has been attracting pirates from the Seven Seas. It has gotten to the point where the island’s inns are filled to the brim with adventurers, all hoping to become a crew member and take part in the most famous race of the Caribbean.

1.50 Mo - In English 1.51 Mo - In French

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