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pdf https://cdn.1j1ju.com/medias/83/b9/2c-marvel-champions-the-card-game-learn-to-play.pdf
This Learn to Play book is written as an introduction to Marvel ChaMpions: The Card GaMe for new players. It should be used as a guide while learning the game. We recommend that new players learn the basics of the game by reading through this book and playing a game using the introductory scenario and the preconstructed decks listed during setup.
17.58 Mo - In English 8.50 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/f3/dd/c2-marvel-champions-the-card-game-rules-reference.pdf
This document is intended as the definitive source for rules information, but does not teach players how to play the game. Players should first read the Learn to Play book in its entirety and use this Rules Reference as needed while playing the game.
1.98 Mo - In English 1.91 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/ab/e9/3f-star-wars-armada-learn-to-play.pdf
It is a period of civil war. The galaxy’s star systems are dominated by the crushing might of the Galactic Empire. Its dreaded Star Destroyers have terrified countless worlds into submission. Despite this threat, a small but determined Rebel Alliance has formed to oppose the Empire. From hidden bases, Rebel commanders lead fleets on daring raids to defend against the threats of bombardment and blockade.
5.45 Mo - In Englishpdf https://cdn.1j1ju.com/medias/10/ee/c8-star-wars-armada-rules-reference.pdf
This document is a reference for all Star Wars: Armada rules queries. Unlike the Learn to Play booklet, the Rules Reference booklet does not teach players how to play the game. Players should first read the Learn to Play booklet in its entirety and play the learning scenario, using this Rules Reference booklet when necessary.
327.41 Ko - In Englishpdf https://cdn.1j1ju.com/medias/fa/cc/af-alubari-a-nice-cup-of-tea-rulebook.pdf
Darjeeling is a town and a municipality in the Indian state of West Bengal. It is located in the Lesser Himalayas and is noted for its tea industry, the spectacular views of Kangchenjunga, the world‘s third-highest mountain, and the Darjeeling Himalayan Railway.
9.46 Mo - In English 10.76 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/ff/4f/5d-a-thiefs-fortune-rulebook.pdf
You are a thief, always on the lookout for the next target to hit. You decide to sneak into the Royal Palace, break in its treasure room, and look for the mythical treasures rumored to be hidden there. Among piles of gold, emeralds, and precious jewelry, you stumble upon a chest containing a mysterious hourglass. As soon as you touch it, you are filled with mystical energy and realize its true power:...
5.29 Mo - In Englishpdf https://cdn.1j1ju.com/medias/17/d7/70-glen-more-ii-chronicles-rulebook.pdf
In Glen More II: Chronicles, each player is the clan leader of a Scottish clan from the early medieval ages until the 19th century, looking to expand their territory and wealth. The success of your clan depends on your ability to make the right decision at the right time - by growing barley for whisky production, by selling your goods on the various markets, by befriending clans in the scottish Highlands,...
3.84 Mo - In English 6.71 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/d6/05/aa-frankenstein-rulebook.pdf
It is the turn of the XIX century, and mad scientists throughout Europe are competing for the infamy of being the first to create life through the power of alchemy. Using only the raw materials provided by some dubious suppliers, you race to collect the 8 body parts needed to create your monster and bring it to life! Each turn, you may buy the offered part, sell it to an anatomist for a meager profit,...
283.73 Ko - In English 290.70 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/4f/53/e1-keyforge-rulebook.pdf
The worlds will collide with the third deck set for KeyForge! In this breathtaking game where no two decks are the same, two players compete to forge keys that will allow them to open the hidden vaults of the Crucible. With countless combinations of creatures, artifacts and actions, each deck is truly unique, making each confrontation different. Two new houses are entering the competition!
11.02 Mo - In English 3.93 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/e6/c8/91-paladins-of-the-west-kingdom-rulebook.pdf
Paladins of the West Kingdom is set at a turbulent time of West Francia’s story, circa 900 AD. Despite recent efforts to develop the city, outlying townships are still under threat from outsiders. Saracens scout the borders, while Vikings plunder wealth and livestock. Even the Byzantines from the east have shown their darker side. As noble men and women, players must gather workers from the city to...
2.71 Mo - In English 7.03 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/37/9b/f1-boss-quest-regle.pdf
Vous avez entre les mains une version spéciale de Boss Quest. Nous avons en effet lancé le jeu en financement participatif sur le site ulule.com, et le succès de la campagne nous a permis d’ajouter de nombreux bonus, dont les extensions, un matériel de meilleure qualité et certaines cartes en plus. Merci à tous nos contributeurs qui ont rendu cela possible!
2.13 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/12/f6/c1-terrors-of-london-rulebook.pdf
In Terrors of London, players assume the roles of powerful characters called overlords. Each overlord represents one of the four factions: Undead, Beast, Mortal, and Spirit. Each player receives a starting deck of cards that represent their power at the start of the game. During each turn, players buy new cards to improve their decks while battling other overlords.
5.23 Mo - In English 5.34 Mo - In French