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pdf https://cdn.1j1ju.com/medias/b6/15/f8-kataboom-regle.pdf
Avec 14 pièces de jeu originales, Kataboom vous propose une nouvelle approche de ce jeu d'équilibre quasi millénaire.
4.26 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/06/23/66-tales-games-baba-yaga-rulebook.pdf
After slipping through the crooked fingers of Baba Yaga, you manage to escape her house. That’s when the witch starts pursuing you aboard her flying cauldron! To escape, you need to cast three spells, whose ingredients are scattered throughout this strange forest…
4.46 Mo - In English 4.46 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/b4/80/23-cable-car-basic-rulebook.pdf
Object of the game: Life was hustling and bustling in the streets of San Francisco in the early 20th century. Cable Cars had quite a big impact on everyday street life. Each player conducts their own cable car company and tries to expand their network. Victory points are awarded for each destination station connected to a player’s line.
1.17 Mo - In English 1.17 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/86/90/72-7-wonders-babel-rulebook.pdf
Babel is made up of two expansions, which may be played together or separately. The fi rst expansion, Tower of Babel, will allow you to erect the mythical tower. Each tile built will influence all of the players with regards to commerce, war, science, and civil affairs…
4.02 Mo - In English 4.03 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/87/14/e4-twisted-fables-rulebook.pdf
With a shock sizzling up her spine, the cybernetic assassin known only as the Red Riding Hood realized someone was watching her. Swiveling around, she examined the strange space she had entered. Red stared into the pools of inky shadow that lay between the mounted industrial robotic arms, the silent conveyor belts, and the strange metal chambers – what she could only think of as chrysalises – littering...
8.07 Mo - In English 16.27 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/5c/42/62-fabula-scenario.pdf
Partez de nouveau dans le monde de Fabula grâce à ces nouveaux scénarios supplémentaires ! Encore plus de rebondissements, de dangers et de mystères à résoudre, alors n’attendez plus et mettez un point final aux contes de Grimm !
58.02 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/5f/a9/2c-sabordage-regle.pdf
Le célèbre pirate Barbe Noire va bientôt rendre son dernier souffle. Il vous a fait demander pour vous confier son ultime secret : l’emplacement de son formidable trésor ! Oui, mais ce vieux filou vous a joué un dernier tour. Il l’a également révélé aux plus fameux pirates de toutes les mers.
7.03 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/9c/36/85-saboteur-the-duel-rulebook.pdf
Path cards form routes to the gold cards. A player must play a card next to another path card already on the table. All the sides must fit with the existing tunnel(s). You may not lay a card horizontally.
127.53 Ko - In English 506.24 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/a3/c2/83-sabbat-magica-rulebook.pdf
Definition of Sabbat: The sabbat is a nocturnal meeting of witches and wizards, who fly through the air on their broomsticks or arrive by goat on a Saturday night. The place where the sabbat is held is selected for its sinister nature. It is often surrounded by marshes, stagnant and pestilential swamps.
2.12 Mo - In English 2.25 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/31/f4/2c-v-sabotage-ghost-rulebook.pdf
XP mode allows your commandos to acquire new abilities (XP cards). Commandos begin each new operation/campaign with no XP card (except in Lone Wolf mode). They keep the acquired XP cards until the end of the operation/campaign.
1.63 Mo - In English 1.65 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/87/be/e2-mystery-of-the-abbey-rulebook.pdf
The peaceful Templars’ Abbey is a rare haven of tranquility for road weary travelers. And so you found it when you arrived late last night. That serenity was shattered this morning with the discovery of the lifeless body of Brother Adelmo at the foot of the Monastery cliffs.
338.82 Ko - In English 566.28 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/89/ad/c4-vabanque-rulebook.pdf
A party meets for a game in the casino. After each player estimate how much money can be won at the casino tables, they play their character cards and move their pawns to a casino table. The payout can be multiplied or lost to cardsharps. In the beginning, the stakes are low but they increase from round to round. If you carefully watch the others, you can win a lot.
124.81 Ko - In English