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pdf https://cdn.1j1ju.com/medias/fd/b6/58-aquatica-rulebook.pdf
Aquatica is a deep engine building game, but easy to learn about underwater realms. In the game, you will become one of the powerful kings of the ocean, fighting to bring glory to his kingdom. To win the game, you must capture and purchase locations, recruit new characters and achieve objectives; each of these actions earns you victory points at the end of the game. To do this, you must play cards...
8.99 Mo - In English 1.64 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/1b/5c/5d-dinoblivion-regle.pdf
Dinoblivion est un jeu de stratégie combinant des éléments de Tableau et Deck Building situés dans un univers où l’humanité coexiste avec les dinosaures. Vous contrôlez les membres d’un clan primitif et devrez développer votre clan, chasser, gérer vos ressources, construire de puissants Totems et combattre de terrifiants Dinosaures ! Développez une stratégie à long terme et former des combos pour...
5.10 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/53/d4/2e-king-of-tokyo-dark-edition-rulebook.pdf
The King of Tokyo: Dark Edition is a collector's edition of King of Tokyo, with the fight taking place in an alternative, darker world in which the struggle for control of Tokyo has never been so fierce...and nasty! This edition includes luxury features (such as a raised box and lightning energy) and brand new artwork by Paul Mafayon. The game is based on the classic KoT rules, with the addition of...
6.34 Mo - In English 14.75 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/16/49/7f-mystic-vale-rulebook.pdf
Centuries ago, a dying, wicked king pleaded for help from the druids of Gaia. Knowing that to heal him would only bring more suffering, the druids refused. Infuriated, with his final breath the king pronounced a dire curse that desolated the fertile Valley of Life. Empowered by the dark ruler’s spiteful vengeance, the king’s spell spread pestilence and blight over the land.
8.83 Mo - In English 4.09 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/27/58/b7-ski-tour-biathlon-rulebook.pdf
As the skier representing your nation, do you have the stamina and marksmanship to make it onto the podium? Wax your skies, roll dice, strategize, hit those targets at the shooting range and be the first to cross the finish line in this heart pumping game of skill, stamina and marksmanship!
3.56 Mo - In English 3.76 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/71/ff/02-monster-slaughter-underground-rulebook.pdf
Monster Slaughter: Underground is an expansion for Monster Slaughter. This time, you’ll be going to the depths of horror in the cabin’s basement! Terror sometimes makes you crazy… After splitting up into small groups and stumbling blindly through poorly lit rooms, the guests now think they’re safe in the basement! Will it be their salvation… or their tomb?
5.82 Mo - In English 5.79 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/40/2e/6a-monster-slaughter-rulebook.pdf
Each player controls a family of monsters that breaks into the cabin to slaughter the party guests and earn points while doing so. The family that wreaks the most terror and bloodshed by the end of the night wins!
7.38 Mo - In English 7.74 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/6b/8b/18-monster-slaughter-scenarios.pdf
What you have here between your claws is the Monster Slaughter scenario booklet. We recommend that you play these scenarios only after you've played the game a few times using the normal rules. We also invite you to play these scenarios in order, as the first are the easiest to play and contain fewer changes to the normal rules. And if you like, scenarios 9 and 10 can be played together back-to-back.
4.23 Mo - In English 4.26 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/3f/b1/42-rune-stones-rulebook.pdf
The time has come to find the most powerful druid, that they may claim the throne! Players will take on the role of druids who must prove their skills handling the powerful rune stones. Summon creatures by magic and benefit from their abilities, all in a search to gain precious gems. These gems must go to the talented dwarfs, who know how to use them to make artifacts.
4.71 Mo - In English 4.72 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/dc/d8/de-rune-stones-nocturnal-creatures-rulebook.pdf
The creatures of the night might be dangerous, but they make powerful allies. Summon a “banshee” for all new abilities. Or, a careful druid might even be able to catch a “wisp,” which will prove quiet useful as it grants its magical powers to its captor.
1.27 Mo - In English 1.27 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/d8/91/64-rune-stones-enchanted-forest-rulebook.pdf
Players can advance their familiar through the enchanted forest gaining cards, wild gems and toadstool tokens when landing on or crossing over a respective space. The toadstool tokens are kept hidden from the other players and can be used when the player sees an opportunity to capitalize on them. At the end of the game extra power points are awarded depending on how far the familiar advanced into...
2.64 Mo - In English 2.64 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/82/66/d6-smash-up-oops-you-did-it-again-rulebook.pdf
Each player selects two different factions to play with, and is considered the owner of the factions they choose, for gameplay purposes. Shuffle together your two factions to make a 40-card deck.
2.92 Mo - In English