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pdf https://cdn.1j1ju.com/medias/25/60/6b-sherlock-regle.pdf
Lors de la réception annuelle dans les jardins du manoir, la fête est interrompue par les hurlements de la comtesse : « on a volé mon collier de perles !! ». Tous les invités, suspicieux, s’observent quand l’un d’eux sort de la foule… C’est Sherlock, le célèbre détective : « Que personne ne s’éloigne, le coupable a sûrement un complice qui se trouve ici même ».
1.13 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/df/31/50-shinkansen-zero-kei-rulebook.pdf
In Shinkansen: Zero Kei, players take on the role of its builders. They will take charge of constructing this historic railway line and all its corresponding stations. They can also help the Olympic venues in their preparation for the Games. The player who proves themselves to be the most efficient in their role will be declared the winner.
4.78 Mo - In English 2.85 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/d1/af/de-shinobi-wat-aah-rulebook.pdf
The Empire of the Moon faces many threats. The Rift has reopened, providing passage for the creatures that have lurked in Shadow for millennia. But the danger also comes from within…
3.54 Mo - In English 5.27 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/b5/33/70-shipwrights-of-the-north-sea-rulebook.pdf
Shipwrights of the North Sea is set in the early years of the Viking Age, circa 900 AD. As Viking shipwrights, players compete to construct the greatest fleet on the North Sea. Players must collect oak, wool and iron, as well as getting other craftsmen on board to help. Gold is a precious commodity, and must be spent wisely. As you would expect, the township is filled with an array of characters,...
4.76 Mo - In English 2.47 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/5f/e3/36-shitenno-rulebook.pdf
The Warring state period (Sengoku) is coming to an end. After more than a century of chaos, in a background of constant war tainted with treason, fratricidal rivalry, and reversal of alliance, one man, Tokugawa Ieyasu, heir of a small insignificant clan, is about to unify Japan for the first time in history, allowing it to enter the Edo period - a period of peace which lasted two and a half centuries.
2.33 Mo - In English 2.35 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/4c/13/3d-shogun-rulebook.pdf
As warlords in 16th-century Japan, the players attempt to secure a position of dominance for their respective clans. The most successful Daimyo at the end of the game will become SHOGUN. To succeed, a player will need not only to control as many provinces as possible, but also to develop his realm by building castles, temples, and theaters.
796.63 Ko - In English 799.15 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/6f/39/a5-shogun-tennos-court-rulebook.pdf
Japan during the Sengoku-Period: The Shoguns are still fighting over the distribution of the empire’s provinces while peasant revolts and famines do not encourage ruling the country. But none other than the disempowered Tenno might tip the scales for some of the sovereigns: Ensuring the favor of the Tenno by using your diplomatic skills will help you win precious gifts and highly rated privileges.
1.47 Mo - In English 1.49 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/09/c7/eb-shy-monsters-rulebook.pdf
asymmetric bluffing game, in which a player builds a dungeon and his opponent tries to escape from it. The Dungeon Master leads a band of shy monsters, but he will have to respect their favourite places in the dungeon, otherwise they will not attack the Hero. As for the latter, he must decipher properly the dungeon’s structure to escape from it alive.
1.47 Mo - In English 1.48 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/a8/f8/a0-siam-rulebook.pdf
Is the elephant's trunk stronger than the rhinoceros horn? The question is still fiercely debated in the kingdom of SIAM, the two powerful and proud species constantly challenging each other around three rocks to prove their domination ...
341.65 Ko - In English 627.27 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/11/39/99-siberia-the-card-game-rulebook.pdf
Shuffle the resource cards and place them face down in a stack on the table. Then draw 8 cards and place them face down in a row beside the stack. Now place the headframe card beside the resource cards in a way that the arrow is directed towards the resource cards.
221.30 Ko - In German 221.30 Ko - In Englishpdf https://cdn.1j1ju.com/medias/f6/e3/2a-sidereal-confluence-rulebook.pdf
Nine species came together during the great Confluence. Not to wage war or bicker, but to commit themselves towards building a single joint society where every species would be the equal of the others and every new innovation would be shared between them all.
4.14 Mo - In Englishpdf https://cdn.1j1ju.com/medias/a1/83/5a-sid-meiers-civilization-a-new-dawn-rulebook.pdf
Sid Meier’s Civilization: A New Dawn is a strategy board game in which two to four players act as the leaders of history’s most memorable civilizations. Over the course of the game, they will expand their domains, gain new technologies, and build many of humanity’s greatest wonders.
2.71 Mo - In English