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pdf https://cdn.1j1ju.com/medias/51/8e/ad-zoku-regle.pdf
La Bagarre, y’a qu’ça d’vrai. J’te jure, cette sensation d’avoir les dents de ton adversaire plantées dans tes phalanges, y’a rien de mieux. Alors nous, au lieu d’aller bosser ou d’aller en cours, on se fout sur la tronche du lundi au vendredi. Le weekend ? Le weekend on laisse nos faces tuméfiées dégonfler… Comme ça on peut recommencer dès le lundi !
735.21 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/39/9d/05-zombicide-2nd-edition-mission-wm1-amy-an-origin-story.pdf
Amy just saw her sensei turn into a zombie and kill his boss. She had to use his precious katana against him. Now, she’ s all alone in the streets, at the beginning of a zombie invasion. What ’ s next? Zombicide!
1.89 Mo - In Englishpdf https://cdn.1j1ju.com/medias/8e/45/9c-zombicide-2nd-edition-mission-wm2-burn-the-alley.pdf
You found something rather unusual. It doesn’ t matter how many zombies you kill, more and more keep coming from the same street. Maybe a bomb will block the alley so you can avoid being overwhelmed.
1.83 Mo - In Englishpdf https://cdn.1j1ju.com/medias/8a/4f/e4-zombicide-2nd-edition-mission-wm3-doug-an-origin-story.pdf
After his office gets surrounded by zombies, Doug has only one plan in mind: save his client, hopefully find more survivors, and get out of the building alive.
1.84 Mo - In Englishpdf https://cdn.1j1ju.com/medias/11/1a/30-zombicide-2nd-edition-mission-wm5-ned-an-origin-story.pdf
Ned lost the keys to his bunker. After spending a lot of time trying to find them, he received a mysterious note: “ I found a large set of keys. If you are the owner, come find me!
1.84 Mo - In Englishpdf https://cdn.1j1ju.com/medias/1d/9c/db-zombicide-2nd-edition-rulebook.pdf
Zombicide is a cooperative game where 1 to 6 players take the roles of Survivors battling Zombies controlled by the game itself. The theme is about fellowship, heart-pounding action, and reaching victory against impossible odds. The game’s goal is to choose a Mission and complete its objective, killing as many Zombies as possible.
21.53 Mo - In Englishpdf https://cdn.1j1ju.com/medias/79/42/4e-zombicide-2nd-edition-washington-z-c-rulebook.pdf
Where were you when the zombie invasion began? Of course I remember it. We were in Washington, D.C. We didn’ t know each other yet, we were ordinary people, leading ordinary lives. We were consumers, with a job and bills. Bricks in the wall. But as we soon discovered, destiny is never written. You are the artist. All you need, sometime, is a little push.
7.19 Mo - In Englishpdf https://cdn.1j1ju.com/medias/51/a6/bf-zombicide-angry-neighbors-rulebook.pdf
Evolution is nature’ s way, except when humanity lends a hand. This time, we messed things up very badly. We spawned a new species that is really eager to wipe us out. The initial outbreak gave way to a full-scale war between humanity and zombies. We are the resistance.
4.33 Mo - In Englishpdf https://cdn.1j1ju.com/medias/2a/f9/f3-zombicide-black-plague-campaign-places-of-interest.pdf
Some places in the region have been deserted since the zombies came. Nobody goes there, ever. Most of the time, these places draw too much attention from the necromancers or have become the houses of angry monsters or are heavily barricaded. What keeps ordinary people at bay is terribly appealing to survivors. So it’s time to take a tour of these “places of interest” and see what we can find there:...
1.79 Mo - In English 1.82 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/d6/c3/52-zombicide-black-plague-campaign-the-fire-god.pdf
It all began when Father Tucker came out with a bright idea, or so it seemed. “What’s the best way to destroy a bunch of zombies? he said. Fire! Fire can destroy even the most nightmarish Abomination. Do you remember the temple of fire we purged on our quests for forlorn places*? Well, it’s not my regular parish, but if we could pass an alliance with the Fire God to destroy our mutual zombie foes,...
3.32 Mo - In English 1.60 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/10/e9/1f-zombicide-black-plague-gaming-night-1-cauchemars.pdf
Les survivants ont attiré l’attention d’un cruel nécromancien appelé Attrape-Rêves. Ce surnom n’a aucun rapport avec le gentil gri-gri qui sert à attraper les mauvais rêves des enfants : il vient de la funeste méthode que le nécromancien emploie dans sa guerre contre les vivants, qui consiste à transformer leurs rêves en cauchemars terrifiants.
893.28 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/df/c3/66-zombicide-black-plague-mission-bp01-et-bp02.pdf
Nous avons fini par découvrir le repaire d’un de ces nécromanciens. Nous pensons qu’il en est actuellement absent, parti conquérir la ville à la tête de ses hordes et que son laboratoire contient des indices cruciaux sur la nature des infectés, ainsi que sur les plans de leurs maîtres. Si nous parvenions à mettre la main sur le journal du nécromancien, nous pourrions peut-être inverser le cours des...
2.87 Mo - In French