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pdf https://cdn.1j1ju.com/medias/05/c7/74-le-verger-mini-regle.pdf
Il est temps de récolter les fruits dans le verger ! Mais Théo, l’effronté corbeau, aimerait bien se régaler lui aussi des délicieuses cerises, pommes, poires et prunes. Arriverez-vous à cueillir les fruits avant que Théo n’atteigne le verger ?
1.48 Mo - In German 1.48 Mo - In English 1.48 Mo - In Spanish 1.48 Mo - In French 1.48 Mo - In Italian 1.48 Mo - In Dutchpdf https://cdn.1j1ju.com/medias/f2/85/25-le-verger-jeu-de-memoire-regle.pdf
Alerte dans le verger ! Le corbeau affamé arrive dans le verger pour y voler les fruits délicieux. Il faut mettre vite en lieu sûr pommes, poires, cerises et prunes avant qu’il n’atteigne le verger.
1.92 Mo - In German 1.92 Mo - In English 1.92 Mo - In Spanish 1.92 Mo - In French 1.92 Mo - In Chinesepdf https://cdn.1j1ju.com/medias/6d/af/51-le-verger-jeu-de-cartes-regle.pdf
Les arbres du verger sont couverts de magnifiques fruits mûrs. Dépêchez vous de les cueillir car le corbeau est déjà en route pour venir récupérer ces délicieux fruits !
1.75 Mo - In German 1.75 Mo - In English 1.75 Mo - In Spanish 1.75 Mo - In French 1.75 Mo - In Italian 1.75 Mo - In Dutchpdf https://cdn.1j1ju.com/medias/7d/9c/08-le-verger-edition-anniversaire-35-years-regle.pdf
Dans le verger, les arbres fruitiers croulent sous les fruits : il est temps de cueillir les pommes, les poires, les cerises et les prunes. Mais faites vite, car l’effronté corbeau s’apprête déjà à dérober les fruits bien mûrs. Ensemble, parviendrez-vous à récolter les fruits avant que le puzzle du corbeau ne soit complet ?
1.93 Mo - In German 1.93 Mo - In English 1.93 Mo - In Spanish 1.93 Mo - In French 1.93 Mo - In Italian 1.93 Mo - In Dutchpdf https://cdn.1j1ju.com/medias/fe/83/aa-level-8-rulebook.pdf
Over several rounds, players try to collect and display eight levels of card combinations before their opponents. Whoever completes LEVEL 8 first, wins the game.
376.04 Ko - In English 394.09 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/d6/08/6f-lettres-de-whitechapel-regle.pdf
Letters from Whitechapel est un jeu de déduction et de bluff qui se déroule en 1888, dans le Londres de Jack l'éventreur. C'est un jeu pour deux à six joueurs, de 13 ans et plus.
673.62 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/3f/3a/57-letters-from-whitechapel-rulebook.pdf
Letters from Whitechapel™ is a game of deduction and bluffing set in 1888, in the London of Jack the Ripper. It is a game for two to six players, age 14 or older.
4.67 Mo - In Englishpdf https://cdn.1j1ju.com/medias/90/4a/da-letterpress-rulebook.pdf
In the first four rounds of Letterpress, you choose letter cards and use them to create words. At the end of each round, you can add letters and challenges to your collection. The player with the highest-scoring word gets to pick first. In the fifth and final round, you use the letters in your collection to compose one last word. The player with the best final word wins!
1.15 Mo - In English 1.14 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/45/40/08-letter-jam-rulebook.pdf
Letter Jam is a cooperative game for 2 to 6 players. In each round, every player has a letter that everyone else can see. But no one can see their own letter! Players try to find words that can be made with the letters they see. The player with the best clue spells it by marking the letters with numbered tokens.
3.96 Mo - In English 2.22 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/8b/a0/d8-lets-summon-demons-rulebook.pdf
Welcome to Let’s Summon Demons! Starting with just their trusty Candles, each player must collect Souls–and then spend them to recruit help in the form of Boys, Girls, and Animals from THE BLOCK. But don’t get too attached to your newly won friends–once they’ve collected some more Souls for you, you’ll need to start “snuffing” (discarding) them to SUMMON DEMONS!
1.01 Mo - In English 517.86 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/4f/7b/6b-le-truc-le-regle.pdf
Le Truc le + est un jeu dans lequel vous allez devoir deviner les avis des autres joueurs et penser comme la majorité pour gagner la partie.
716.86 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/a2/c7/80-le-tresor-des-mayas-regle.pdf
Au fond de la jungle, on entend les cris d‘animaux sauvages. Pour trouver le trésor secret des Mayas, les chercheurs de trésors doivent traverser cette jungle. Soudain, un ancien temple maya, abandonné depuis longtemps, se dresse devant eux. A l‘entrée du temple, il y a deux gardiens en pierre qui les regardent d‘un air peu accueillant !
922.08 Ko - In German 922.08 Ko - In English 922.08 Ko - In Spanish 922.08 Ko - In French 922.08 Ko - In Italian 922.08 Ko - In Dutch