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pdf https://cdn.1j1ju.com/medias/93/87/60-fantomes-pieges-regle.pdf
La vieille horloge de la tour vient de sonner le douzième coup : minuit, c'est l'heure des fantômes ! Les trois chasseurs de fantômes attendaient ce moment avec impatience. Ils rechargent rapidement leurs munitions de slime tout vert, épaulent leur super pistolet qu'ils ont eux-mêmes confectionnés et rentrent ensemble dans le château.
2.27 Mo - In German 2.27 Mo - In English 2.27 Mo - In Spanish 2.27 Mo - In French 2.27 Mo - In Italian 2.27 Mo - In Dutchpdf https://cdn.1j1ju.com/medias/a0/82/8a-fantasy-realms-rulebook.pdf
You are the ultimate ruler of a far-away land. Your goal is to build up the mightiest realm in the world. You might build up a massive army to sweep all before you, but that is not the only path to victory. Perhaps your kingdom will take the form of a bursting volcano, or a terrible hurricane sweeping away all in its path. Perhaps you will gather an impressive collection of powerful artifacts or weapons.
1.18 Mo - In English 2.22 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/3e/b2/74-fantastic-world-long-puzzle-stickers-rulebook.pdf
Before assembling the puzzle, the parent (or educator) can do some prep activities, presenting the fantasy world characters to the children. Show them the pictures on the sticker sheet and say the name of each thing out loud: “This is a wizard!”, “This is a unicorn!”, “This is an elf”, “this is the sword in the stone.“
241.40 Ko - In English 244.67 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/b7/ca/8c-fantastic-park-regle.pdf
Des animaux fantastiques n'attendent que votre aide pour construire leur parc. Soyez malin et regroupez au mieux les animaux que les visiteurs veulent voir.
3.11 Mo - In German 3.11 Mo - In English 3.11 Mo - In Spanish 3.11 Mo - In French 3.11 Mo - In Italian 3.11 Mo - In Portuguese 3.11 Mo - In Russianpdf https://cdn.1j1ju.com/medias/c6/ff/c4-fantastic-factories-rulebook.pdf
Race against other players to build the most efficient set of factories in the fewest number of rounds. Carefully manage your blueprints, train your workers, and manufacture as many goods as possible in order to achieve industrial dominance!
3.94 Mo - In English 21.10 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/c8/80/de-fantamix-memo-regle.pdf
Après avoir mélangé les cartes, on les dispose de manière ordonnée sur la surface de jeu, face visible. On laisse les joueurs les observer pendant 30 secondes an de mémoriser leur position puis on les retourne. Chacun leur tour, les joueurs retournent deux cartes en s’efforçant de trouver une paire et d’assembler l’animal correspondant. Si le joueur trouve une paire, il la garde et en retourne deux...
95.88 Ko - In Arabic 95.88 Ko - In Czech 95.88 Ko - In German 95.88 Ko - In Greek 95.88 Ko - In English 95.88 Ko - In Spanish 95.88 Ko - In French 95.88 Ko - In Italian 95.88 Ko - In Dutch 95.88 Ko - In Polish 95.88 Ko - In Portuguese 95.88 Ko - In Russianpdf https://cdn.1j1ju.com/medias/f4/6a/c9-familou-rulebook.pdf
Shuffle the "animal" cards and distribute three to each player. The rest of the cards constitute a draw pile that is placed with the cards face down, next to the players. Players take turns playing in a clockwise direction. The players decide who is to play first.
92.30 Ko - In English 90.65 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/54/00/cb-familiar-tales-rulebook.pdf
Players will each take on the role of a wizard’s familiar and play through a story filled with magical adventure. They will attempt to complete each of the chapters within the story while gaining as little misfortune as possible. Their level of success will impact how the story ends! Victory will require the familiars to improve themselves, which they can do by crafting new items and adding new cards...
9.77 Mo - In Englishpdf https://cdn.1j1ju.com/medias/aa/72/85-famiglia-rulebook.pdf
The players control two rival gangs and try to recruit additional gang members from the four families (La Famiglia, The Accountants, The Brutes, The Mercenaries) on the Street. The player, who uses the special abilities of the different families better than his opponent, will get the most influential gang and win the game.
810.73 Ko - In English 716.59 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/89/8f/9b-fallout-wasteland-warfare-rulebook.pdf
War... War never changes. The 21st century was plagued by the shadow of war. Years of consumption lead to shortages of every major resource. The entire world unraveled. Peace seemed a distant memory. In 2077, the hammer fell. In two brief hours, most of the planet was reduced to cinders in atomic fire, forever changing the world as we knew it to the wasteland of today.
9.89 Mo - In English 28.24 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/14/4d/f3-fallout-wasteland-warfare-livre-de-campagne.pdf
Les Terres Désolées sont dangereuses et hostiles, même pour un Unique Survivant bien préparé. Quand des aberrations mutantes et des synths humanoïdes se cachent dans l’ombre, seule compte la force du nombre. Les Survivants sont des groupes hétéroclites d’humains qui se rassemblent en bandes. Individuellement, ils sont plus fragiles que la plupart des autres habitants des Terres Désolées, mais ils...
23.09 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/7a/a1/dc-fallout-rulebook.pdf
This document is intended as a reference for all rules queries. It is recommended that players begin playing Fallout: The Board Game by reading the Learn to Play booklet in its entirety. Then, as questions arise during gameplay, players can refer to this reference. The Rules Reference is divided into the following sections.
873.63 Ko - In English