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pdf https://cdn.1j1ju.com/medias/42/0d/4a-senjutsu-battle-for-japan-rulebook.pdf
Senjutsu is a 1-4 Player Samurai Duelling Game with slick Deck Construction mechanics, simultaneous reveal combat and beautiful miniatures from a panel of sculptors. Control 1 of 4 fearsome Samurai, warriors bound to the Bushido Code, each with their own strengths, weaknesses, and motivations.
1.68 Mo - In Englishpdf https://cdn.1j1ju.com/medias/7c/5f/49-senbazuru-rulebook.pdf
The senbazuru is a beautiful legend from Japan and it tells that those who make 1,000 origami cranes will see how their wish comes true. It is used to wish good omens to a family, at the weddings, at the births or to heal sick people. Chizuko gave her first crane to Sadako and, since then, she devoted her efforts to get one thousand cranes.
2.07 Mo - In English 2.07 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/6b/3a/cd-senators-regle.pdf
Provoquez des enchères pour vous enrichir. Extorquez vos adversaires pour dérober leurs meilleures ressources. Vendez vos ressources et achetez les voix des Sénateurs.
3.24 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/08/94/22-selfie-safari-regle.pdf
Le jeu nécessite autant de smartphones que de joueurs, moins un. Mélanger les cartes et choisir si la partie se joue avec les faces blanches ou les faces noires. Le joueur ayant le plus gros téléphone sera le premier Meneur.
695.17 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/6a/46/59-seikatsu-rulebook.pdf
In the game of Seikatsu - a word that means “life” in Japanese - players tend a shared garden between each of their pagodas, and compete to have the most breathtaking view of the finished garden. Take turns drawing and playing Garden tiles that feature both a bird and a flower to create flocks of birds and rows of flowers, as seen from your pagoda. Who has the best view of the garden? It’s all a matter...
5.53 Mo - In English 2.14 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/af/91/cb-seeders-from-sereis-exodus-rulebook.pdf
From the Senate’s great dome patios, Thryïnn looks at his work. His grey gaze, washed out by one thousand five hundred years of memories, cannot conceal his worries. The Seeders are in great danger, threatened by an unknown force that even the Great Gene Library cannot explain.
2.93 Mo - In English 1.48 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/b0/b8/27-secrets-rulebook.pdf
Secrets is a secret identity game. The action takes place in the 1960s. Players are either members of the CIA or KGB, or Hippies. Team affiliations can sometimes change during the game and must always be kept secret.
2.11 Mo - In English 2.01 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/10/1c/a8-secret-identity-rulebook.pdf
At the start of a round, you receive a key card that indicates your identity among the eight characters on the table. Using double-sided "picto" cards, you try to give clues to your character so that others can guess who you are, while simultaneously guessing their character — earning points for each success. Each round, new characters appear on the table, giving you and everyone else a fresh face...
2.40 Mo - In English 1.36 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/26/3b/1d-seasons-rulebook.pdf
The greatest sorcerers of the kingdom have gathered at the heart of the Argos forest, where the legendary tournament of the 12 seasons is taking place. At the end of the three year competition, the new Archmage of the kingdom of Xidit will be chosen from among the competitors.
3.92 Mo - In English 5.37 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/09/a3/d3-seasons-path-of-destiny-rulebook.pdf
Path of Destiny is the second expansion pack for Seasons, introducing 21 new Power cards (two copies of each) compatible with all the existing cards. This expansion also contains six additional Special Ability tokens with which to customize your Sorcerer, as well as 10 new Enchantment cards, some of which let you unleash the mysterious powers of the die of Destiny! Approach, mage, and face your destiny!
3.25 Mo - In English 3.26 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/f6/08/93-seasons-of-rice-rulebook.pdf
In Seasons of Rice, Corry Damey’s 18-card tribute to his Cambodian heritage, players are farmers puzzling together paddy cards to expand their family’s “landscape” of rice paddies and ensure the most bountiful of harvests. Players will be drafting cards and placing them into their expanding landscape area to close off paddies in order to score the most points by the end of the game.
621.97 Ko - In Englishpdf https://cdn.1j1ju.com/medias/a3/de/4c-seasons-faq.pdf
Cette F.A.Q n’est pas exhaustive et concerne le jeu de base Seasons. Elle sera régulièrement mise à jour en fonction des retours des joueurs. Elle vient compléter et/ou préciser l’aide de jeu fournie dans les règles de Seasons.
62.58 Ko - In French