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pdf https://cdn.1j1ju.com/medias/60/96/46-isla-dorada-rulebook.pdf
In the year 1934, the Columbia expedition crash landed on a mysterious island where legends say that several old and powerful civilizations have left many sumptuous treasures. Each player is a brave explorer who joined the expedition with old maps that contain clues as to where some of these treasures can be found. Since the land is largely unknown and potentially dangerous, all players travel together,...
2.86 Mo - In English 3.79 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/12/60/b1-isle-of-skye-druids-rulebook.pdf
Place the dolmen board next to the base game board. Shuffle the Druid tiles and place them in multiple facedown piles nearby. Fill the 5 spaces of the dolmen board (showing gold costs of 0 to 4 gold above the spaces) with Druid tiles drawn from random stacks, placing the tiles face up on the spaces.
494.68 Ko - In Englishpdf https://cdn.1j1ju.com/medias/28/31/d6-isle-of-skye-from-chieftain-to-king-rulebook.pdf
Each player receives income: You receive 5 gold for your castle. You receive 1 additional gold for each tile with barrels of whisky connected to your castle via roads. Beginning in round 3, you receive additional gold for each player whose token is ahead of yours on the scoring track (i.e. who has more victory points than you).
671.39 Ko - In English 1.52 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/7e/40/53-istanbul-big-box-rulebook.pdf
Hustle and bustle in the bazaar district of Istanbul! Merchants and their assistants are hurrying through the narrow alleys attempting to be more successful than their competitors. Good organization is key: wheelbarrows have to be filled with goods at the warehouses and then swiftly transported to the various destinations by the assistants. The goal of the merchants is to be the first to collect a...
6.89 Mo - In Englishpdf https://cdn.1j1ju.com/medias/3f/5f/19-istanbul-letters-seals-rulebook.pdf
You, the merchants of Istanbul, came up with a new and quite lucrative way of earning an extra dime: delivering messages to the shopkeepers of the bazaar! While doing so, you can catch some useful information here and there that you can sell to the secret society for rubies … In order to keep your regular business running, you have hired a companion who is actively supporting you. True, he is a little...
3.12 Mo - In English 2.39 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/21/70/79-istanbul-moka-bakchich-rulebook.pdf
Selling precious fabrics, the finest of spices, and the freshest of fruits in Istanbul was very good for business. But now the customers at the bazaar have discovered a new delicacy: coffee! As the cunning merchant you are, you sense the fortune you can make by selling the tasty bean.
3.70 Mo - In English 2.56 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/74/c0/33-istanbul-rulebook.pdf
Hustle and bustle in the bazaar district of Istanbul: merchants and their assistants are hurrying through the narrow alleys attempting to be more successful than their competitors. Good organization is key: wheelbarrows have to be filled with goods at the warehouses and then swiftly transported by the assistants to the various destinations. The goal of the merchants is to be the first to collect a...
4.51 Mo - In English 4.54 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/a9/df/5d-istanbul-the-dice-game-rulebook.pdf
Welcome to the Bazaar of Istanbul! Are you ready for a trade competition? If so, you will need to acquire the coveted rubies faster than your competitors! You are not alone: Your assistants will collect goods and money for you. Use your income wisely to invest in improved abilities or save for purchasing rubies! With a little bit of luck and the right strategy you will be victorious and become the...
3.20 Mo - In English 3.21 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/31/9b/8d-it-happens-rulebook.pdf
Anton the adventurous anteater is looking for food. Being curious by nature, he pokes his long snout in every termite mound he comes across. In doing so, he unearths not only termites and worms, but also odds and ends. The termites’ Queen and her General are Anton’s main objects of desire because they are worth the most victory points.
1.66 Mo - In Englishpdf https://cdn.1j1ju.com/medias/1d/33/b1-its-a-wonderful-world-corruption-ascension-rulebook.pdf
This new deck of cards complements the existing cards of It’s a Wonderful World. From now on, each turn, you will play a mixture of classic Development cards and Ascension cards. Ascension cards introduce new ways to play, most notably through pair scoring and corruption.
6.30 Mo - In English 7.44 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/24/2c/89-its-a-wonderful-world-kingdom-rulebook.pdf
In It’s a Wonderful Kingdom, you are vying for the throne of the kingdom, intent on restoring the rightful heir (you, of course) to the throne. You will need to make the best choices to develop your duchy faster and better than your opponent. The game lasts 4 rounds. Each round, you will Offer and Select cards (see page 3), which you will use to produce resources, and to develop your duchy. After...
11.94 Mo - In English 11.93 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/d9/aa/7e-its-a-wonderful-world-rulebook.pdf
In It’s a Wonderful World, you are leading an expanding Empire. You must choose the path that will get you to develop faster and better than your competitors. The game lasts 4 rounds. Each round, you draft (see page 3) cards that you use to produce Resources and develop your Empire. After having chosen your cards, you can recycle some of them to acquire Resources immediately, or slate them for Construction...
10.70 Mo - In English 10.65 Mo - In French