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pdf https://cdn.1j1ju.com/medias/e7/3c/2d-merchants-cove-the-captain.pdf
As the swarthy Captain Greentail, you sail your fleet on the high seas in search of valuable treasures to bring back and sell at the piers. You won’t know what kinds of treasures are buried on the outlying islands until you go searching, but surely, many riches await you. During these journeys you may also discover mysterious temptations— and dark curses—hidden in the waves. Yet it’s not all so glamorous...
1.08 Mo - In English 1.57 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/6c/f2/13-merchants-cove-the-chronomancer.pdf
As Wiz Grey, the Chronomancer, you and your assistant, Humpty McHalf, are entrepreneurial time travelers. You’ve made a business out of revisiting history to bring back valuable relics and artifacts. But the machines are rickety! Oftentimes throughout the day—or was it yesterday?—you and Humpty just end up running around your workshop trying to configure the unstable time portals. If you let them...
1.29 Mo - In English 1.72 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/37/2c/81-merchants-cove-the-dragon-rancher.pdf
Dragons are the hottest steeds in demand— and you, Dwelma Draketooth, have the market cornered. As a seventh-generation dragon rancher, your last name is associated with the most sought-after serpents in the 5-Realms. Yet it’s not all glamorous! Young dragons are a handful to raise: they are fussy eaters, require lots of room to grow, and leave behind huge, steaming piles...
640.72 Ko - In English 901.59 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/f2/53/da-merchants-cove-the-innkeeper.pdf
As Mr. Nasty, the infamous innkeeper, you give customers a simple promise: a stiff drink, soft bed, and swift kick in the pants for those who start trouble. You won’t sell large goods at the piers like other merchants in town. Instead, you’ll offer room and board to tired adventurers after the markets close for the day.
1.11 Mo - In English 1.58 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/64/a8/c1-merchants-cove-the-oracle.pdf
As Haggatha the Oracle, you deal in fortunes for the unfortunate. Read the stars, divine the future, and twist the fates in your attempts to part folks from their precious gold. Weary adventurers visit your shop in search of hope and guidance. You offer this through lucky charms and horoscopes, but sometimes you need to do a little voodoo, too.
1.08 Mo - In English 1.59 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/5c/fa/da-merchants-cove-the-peddler.pdf
As a brick-and-mortar merchant trying to make a living in Merchants Cove, there’s nothing more frustrating than a shady peddler rolling into town trying to steal your business. Here, you’ll be dealing with: Nozama, a traveling mercantile nuisance, whose counterfeit wares can easily fool most eyes.
853.24 Ko - In English 1.12 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/06/b9/2b-merchants-cove-the-secret-stash.pdf
Welcome to the Secret Stash! This box contains a treasure trove of goodies that will enhance your experience while visiting Merchants Cove. The content contained here is modular, meaning that you can mix and match different parts of it to suit the unique tastes of your gaming group. For those playing solo, there are also challenges to increase the difficulty of the basic solo mode, and scenarios which...
1.11 Mo - In English 1.82 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/37/23/11-merchants-marauders-broadsides-rulebook.pdf
It is the 17th century, in the open sea of the Caribbean. At the controls of a glorious ship, revisit the golden age of piracy with Sea Fortunes: Black Flag, a game in which you and your opponent will be engaged in a fight to the death that will send the losing boat to the bottom of the sea. the ocean.
4.06 Mo - In English 4.23 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/08/6f/c9-merchants-marauders-rulebook.pdf
The object of the game is to gain 10 Glory Points. Whenever a point is gained, the player moves a cube in his or her color up the Glory track found on the Game Board.
1.83 Mo - In English 17.44 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/41/73/0e-merchants-marauders-seas-of-glory-rulebook.pdf
The Seas of Glory expansion is a module based expansion, letting you pick and choose the modules and variants you think will enhance your games. The modules are numbered and include an approximation of added play time and complexity. Overall, Seas of Glory is meant for Merchants & Marauders veterans with familiarity with the base game.
5.88 Mo - In English 13.53 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/47/25/d4-merchants-of-dunhuang-rulebook.pdf
Dunhuang is a major transit point on the Great Silk Road. Caravans loaded with spice, silk, jewels and gold cross the city, a city that never sleeps. In the middle of this organized chaos, rich and powerful merchants are gathering supplies and goods to sell them and increase their influence.
1.88 Mo - In Englishpdf https://cdn.1j1ju.com/medias/d2/b4/f7-merchants-of-the-middle-ages-rulebook.pdf
Each player is a dealer trying to achieve high social standing among his fellow dealers. At the end of the game, the dealer with the highest status of all is the winner.
103.10 Ko - In English