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pdf https://cdn.1j1ju.com/medias/37/ca/7f-tadaaam-rulebook.pdf
Tadaaam! (Tadaaah!) is a game for the whole family in which you’ll draw, as a team, a word without knowing how your partner has drawn! Your goal is to make the other players guess what your final drawing represents to win points! The player with the most points after 5 game turns wins.
114.53 Ko - In English 116.42 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/3f/41/3a-taggle-regle.pdf
Taggle est un générateur de répliques qui fera de vous et vos amis les rois de la répartie. Pour jouer, il suffit qu'une personne lise une carte "réflexion" (les cocottes)... et qu'un autre réponde du tac au tac avec une carte "réplique" (les haches) !
155.71 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/91/c5/79-taiga-rulebook.pdf
Throughout the great northern Taiga, families of red foxes, porcupines, beavers, snowy owls and caribous are hiding. Help our two zoologists Sarah and Jacob to find the different families, to better study them.
608.40 Ko - In English 612.97 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/11/7a/e2-tainted-grail-the-fall-of-avalon-rulebook.pdf
Tainted Grail: the Fall of Avalon is an unforgettable, solo or cooperative adventure experience for 1-4 players. Blending Arthurian legends and Celtic mythology with a unique vision, it allows you to impact the game world in deep and meaningful ways. A deep, branching storyline allows you to tackle problems in different ways, ensuring no two games play alike. Difficult decisions or harrowing choices...
15.25 Mo - In English 10.87 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/2e/e8/3b-tajuto-rulebook.pdf
In 532, Buddhism arrived in Japan and took its place alongside Shintoism, which was the official religion. Prince Shotoku, seduced by this new religion, commissioned Buddhist monks to construct a village endowed with an immense garden, in which 8 pagodas (tajuto) would be erected. He announced that, once the fourth tajuto was complete, it would make this city an important pilgrimage destination for...
7.78 Mo - In English 6.01 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/58/50/50-takara-island-rulebook.pdf
The island of Takara has just been discovered and the news spreads like a trail of powder: in the depths of the island are the two stones of Legend giving eternal life.
2.06 Mo - In English 2.12 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/eb/a1/d3-takayama-rulebook.pdf
Each player builds his mountain during turn by turn. The smallest player starts. In front of him, he places the base of the mountain (wooden board) and the tokens with the symbols facing down. He randomly turns a first token, takes the piece of wood with the corresponding symbol and places it on the wooden base. The player has the right to place it on the position he chooses, but only on the edge...
396.84 Ko - In Englishpdf https://cdn.1j1ju.com/medias/9c/43/a7-take-it-easy-rulebook.pdf
Before playing for the first time, carefully push out the hexagonal tiles from the punched boards. Each player takes one game board and the set of tiles in the matching color.
720.52 Ko - In English 3.52 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/70/08/eb-takenoko-chibis-rulebook.pdf
Panda mating season runs from March to May and whilst in captivity the food is always within each reach. The male panda gets used to doing the least amount of effort, and as such it affects his interest in doing much of anything…
4.76 Mo - In English 5.29 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/d8/1c/c5-takenoko-rulebook.pdf
At the imperial court of Japan, a long time ago ... After long quarrels, the relations between China and Japan are finally in good shape. To celebrate this agreement, the Chinese emperor offered his counterpart nippon a sacred animal, a large panda from China.
5.13 Mo - In English 5.88 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/b6/14/e6-take-that-rulebook.pdf
The 79 cards in total show the numbers from 12 to 98. The numbers 20, 30, 40, 50, 60, 70, 80 and 90 are not included. Each Toad Card with identical digits (22, 33, 44 etc.) counts 5 minus points, if you have to remove it from the centre of the table. All other cards always count 1 point per card (either minus or plus).
586.77 Ko - In English 582.83 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/6d/11/a3-tales-games-aladdin-the-magic-lamp-rulebook.pdf
The sorcerer has sent you, a street urchin like Aladdin, into a cave to look for a magic lamp that lets you call upon a Genie’s favors. However, the cave also encloses fabulous treasures sorted into three chests. If you’re not too greedy, this could be your chance to become rich!
443.31 Ko - In English 437.85 Ko - In French