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pdf https://cdn.1j1ju.com/medias/37/9f/c8-chicken-cha-cha-cha-regle-multilingue.pdf
Les poules et les coqs se déplacent sur les oeufs qui représentent le chemin, dans le sens des aiguilles d’une montre.La plus jeune poule ou le plus jeune coq, commence. Elle ou il choisit une carte de la basse-cour, la regarde et la montre à tous les joueurs. Si la carte correspond au dessin de l’oeuf directement devant sa poule ou son coq, elle ou il peut avancer d’un oeuf.
446.09 Ko - In English 446.09 Ko - In French 1.10 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/45/2c/26-chickyboom-regle.pdf
Les poules se prélassent sur leur perchoir coloré, mais si l’une d'elles décide de bouger, tout risque de vaciller !
590.49 Ko - In German 590.49 Ko - In English 590.49 Ko - In Spanish 590.49 Ko - In French 590.49 Ko - In Italian 590.49 Ko - In Dutch 590.49 Ko - In Portuguesepdf https://cdn.1j1ju.com/medias/35/a8/24-chien-pourri-president-regle.pdf
Le joueur qui imite le mieux l’aboiement du chien commence la partie. Si tous les aboiements sont réussis, le plus jeune joueur commence. Il pose une carte « Bluff » face cachée et annonce une valeur comprise entre 1 et 11. Il peut annoncer la valeur réelle de sa carte ou bluffer.
280.08 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/9e/2b/71-chili-dice-rulebook.pdf
Roll the dice cleverly to earn as many points as possible with the fewest rolls. You may turn red numbers over to another side or score extra points—a tricky decision! The player with the most points after ten rounds wins the game.
2.44 Mo - In English 383.26 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/7f/fb/63-chimere-rulebook.pdf
The good king wants a new mascot for his kingdom. He is looking for the best wizard of the realm to design him a wonderful chimera. To end his search, he is organizing a tournament where all the wizards of the realm will compete.
2.32 Mo - In English 3.40 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/dc/89/ca-china-rulebook.pdf
200 B.C. - China is in the middle of a time of unrest and political instability and stands on the brink of a change in power. The Emperor’s power has been weakened by the increasing influence wielded by power-hungry regional rulers. The constant battles boil down to one fact: to become the new Emperor. By playing out cards, players erect governing houses and send emissaries to the regional courts....
619.88 Ko - In English 2.19 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/46/fa/78-chinatown-rulebook.pdf
New York in the 1960’s. A new wave of Chinese immigrants is moving into Chinatown. The adoption of the new immigration act has launched the district in a demographic boom! It now reaches Canal Street to the north and Bowery Street to the east. The immigrants, hard-working men and women, are arriving by the thousands to buy buildings, establish businesses and fulfill the American Dream!
1.65 Mo - In English 1.27 Mo - In Frenchpdf https://cdn.1j1ju.com/medias/db/b3/53-chop-chop-rulebook.pdf
Choose which player will be the cat and which player(s) will be the mice. The mice play together against the cat. Each mouse player can move any mouse on his turn.
58.35 Ko - In English 57.40 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/fb/14/10-chroma-cube-rulebook.pdf
Chroma Cube is a creative game for kidults that is as fun to play with as it is nice to look at. In this wooden puzzle-game hybrid, players try to solve the color-arranging clues on the game cards ... and once you’re done puzzling the colorful wooden blocks out (while honing reasoning and logic skills), you won`t mind keeping the game out on the coffee table...
74.31 Ko - In Englishpdf https://cdn.1j1ju.com/medias/c6/59/80-chronicle-rulebook.pdf
Before us, we have a book. In the book, we find the history of an unnamed land. The book tells tales of attacks from fearsome creatures, stories of political intrigues, natural catastrophes and the royal succession…
110.57 Ko - In English 544.40 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/9e/65/4c-chronicles-of-avel-almanac.pdf
Chronicles of Avel is a cooperative board game for the whole family. Take the role of brave heroes and heroines with a mission to save your magical land. Create your character and give them a unique name. Get your equipment, upgrade it and prepare for battle. But remember to wisely choose what you carry as your backpack has limited space. Armed and ready, explore the land in search of adventure and...
502.83 Ko - In English 221.43 Ko - In Frenchpdf https://cdn.1j1ju.com/medias/e6/70/40-chronicles-of-avel-rulebook.pdf
The world and rules that govern Avel might seem difficult at first, but the characters living there will help you understand everything: the wizard Mirko (student of the famous Dergar), the experienced knight Gileada, and a helpful forest spirit... without a name, can you help figure it out?
4.75 Mo - In English 1.32 Mo - In French