Discover the word game that intertwines words! At the beginning of the game, players pick six letter tokens. They must then place all their letters in the form of crossword puzzles in front of them as quickly as possible. The first to place all his tokens screams "MIXMO! ». At this signal, all players pick new chips and then try to create a new word grid. The race continues at the rhythm of the "MIXMO ! "until the tokens are exhausted. Fortunately, nothing is fixed! You can modify your grid as you wish to place your letters.
To spice up your games even more, MIXMO contains a malicious joker: the bandit. The player who picks this token chooses a theme. At the end of the game, the players' grids must contain at least one thematic word. So who will have the last word?
Contents of the box : 1 elegant storage bag, 120 quality engraved tokens, 1 rule booklet.