Try to guess what the other players would like to try or discover and vote accordingly. Who around the table would like to pole dance on the bus? 444 (Things to Do... or Not), is a mood game in which you have to guess the interest of the other players for a unique experience, to do... or not. Naughty questions, without being trashy, it's a perfect icebreaker.
444 (Things to do... or not)! Would your friends be willing to organise a walker race in a retirement home? Acting in commercials? Take part in an autopsy? Try to guess who would be willing to do all these things, and how much! Each round, rate how willing everyone is to accept a given challenge with 0, 1, 2 or 3. The player with the sum closest to the truth wins the round... and points!
Rule, Educational Sheet ... 2 Files Available2 Files Available
#Daily Life #Deduction #VoteContents of the box : 74 double-sided Challenge cards, 6 sets of Choice cards, 6 voting cards, 12 crystals, 1 Score Track, 1 rule book.