Each player is a magician with a specific power that will try to produce the most beautiful towers, those that bring him the prestige needed to win against his colleagues.
To win, you will have to pass turns represented by Objective cards. On these appear various components necessary for the good progress of the number as, for example, a rabbit and hat slams. These components are divided into families which makes it possible to perform a tour without having the right accessory. The dove can completely replace the rabbit!
Magicians are represented by a card that gives them specific power and they have Action cards in addition to the components that will allow them to influence the progress of the game.
When he has laid down at least half of the necessary components behind the scenes, a player may take one of the four numbers on the table. When he has gathered all that was needed, he can "put on the bill", a crucial moment for the future of the show since opponents can then influence its success.
The game ends when a player reaches 12 prestige points, knowing there are several ways to score bonus points.
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Summary of all detailed information about the game (release date, ean code, weight, size, ...)
|Release Date||October 2009|
|Acquisition date||Add my game acquisition date|
|Size||4.17 x 7.80 x 1.50 inches|
|Purchase price||Add a purchase price|
|Location||Where is your game stored?|
|Personal note||Add a personal comment|
|Type of public||Family|