We now master time travel, but faults and paradoxes threaten the very fabric of the universe. T.I.M.E. agency was created to prevent their appearance and protect humanity. As temporal agents, you and your team will be propelled into different universes or realities, within the bodies of individuals (or "receptacles"). You will control these receptacles to carry out the missions entrusted to you.
Communicate and collaborate to overcome the obstacles that will get in your way. Observe carefully the scenes that will appear before you before you act. Complete your mission as quickly as possible. Be aware that you can start again as many times as necessary. The Tachyon insertion, which allows you to propel your mind into the receptacles, is expensive for the agency, so don't disappoint us!
Download the rule for T.I.M.E Stories or any other documents (scenarios, goodies, pedagogical sheet, erratum, ...). 2 PDF files are available. See all available files
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Summary of all detailed information about the game (release date, ean code, weight, size, ...)
|Primary title||T.I.M.E Stories|
|Release Date||September 2015|
|Acquisition date||Add my game acquisition date|
|Size||11.61 x 11.61 x 2.95 inches|
|Purchase price||Add a purchase price|
|Location||Where is your game stored?|
|Personal note||Add a personal comment|
|Designers||Manuel RozoyPeggy Chassenet|
|Artists||Vincent DutraitPascal QuidaultDavid LecossuBenjamin Carré|
|Type of public||Casual|