With Dionysos, we did not want to create a combat-based unit, but rather a control-oriented unit that represented opulence and chaos. Let's start by examining the power "Organizational Procession" which aims to simulate the arrival of Dionysus, accompanied by one of his processions. This power gives the player several troops who, themselves, have many activation cards. The goal is to support the notion of opulence, highlighted by the number of cards "art of war" that brings Dionysus, as well as a high number of health points.
Satyr children also help Dionysos to control the map, as they all have the talent of the block. However, we do not imagine that it is by their physical strength that they manage to block their enemies; it's because the units in their regions are too busy drinking their wine and enjoying themselves.
The power of the satyr children clearly shows that Dionysus is not here to kill the opponents fighting, but on the contrary to get lost in the chaotic happiness of joy. This power dramatically upsets the opponent's position and in fact provides significant control over the Dionysus map.
If satyr children can not attack or collect gems, we imagine that it is because they are busy serving wine to all units in their area. This is represented by their bulk talent, as we saw above, but also by the talent of the bolster troops and the intoxicating power of Dionysus. This power, on the other hand, can cause chaos in the opponent's cards by forcing him to discard cards from his deck.
Obviously, Dionysus can be a technical unit to play, because of its low mobility that requires careful placement on the map. Despite this, he is omnipresent in the field and has the ability to disrupt the opponent's strategy. This, combined with the fact that he can send satyrs children to bring him Omphalos (simulated by the talent gems collector), allows to win the victory by reaching the Omphalos.
We bring to your attention the fact that this edition* is an extension of Mythic Battles: Pantheon and therefore cannot be played alone.
* To be able to play it, you must have a copy of the game Mythic Battles: Pantheon.
Summary of all detailed information about the game (release date, ean code, weight, size, ...)
|Primary title||Mythic Battles: Pantheon - Dionysus|
|Release Date||February 2019|
|Acquisition date||Add my game acquisition date|
|Size||8.39 x 5.98 x 3.50 inches|
|Purchase price||Add a purchase price|
|Location||Where is your game stored?|
|Personal note||Add a personal comment|
|Type of public||Passionate|
|Expansion for||2017 - Mythic Battles: Pantheon|