Players compete to build the best habitable underwater areas by creating a network of cities, seaweed farms, laboratories, desalination plants and transport tunnels. The basic principle of the game is the placement of cards. Players play cards in locations, ideally of the same color, to benefit from actions and bonuses that allow them to collect raw materials, build city domes, tunnels and production buildings in their personal underwater area.
The future of humanity depends on your success.
Download the rule for Underwater Cities or any other documents (scenarios, goodies, pedagogical sheet, erratum, ...). 2 PDF files are available. See all available files
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I try to inform myself about the game, so I do not hesitate to watch a video explanation to know the rules
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Summary of all detailed information about the game (release date, ean code, weight, size, ...)
|Primary title||Underwater Cities|
|Release Date||September 2019|
|Acquisition date||Add my game acquisition date|
|Size||12.68 x 9.13 x 2.91 inches|
|Purchase price||Add a purchase price|
|Location||Where is your game stored?|
|Personal note||Add a personal comment|
|Type of public||Passionate|