The objective is to tell a story in 1 minute from the beginning of a given situation while slipping a secret word into the story. Of course, no one should spot this famous word! Chatineers" take a lot of pleasure in leading the other players in a boat. While the shy ones will discover with pleasure that they are able to improvise with talent! A true revelation. Some will improvise while remaining very rational, others will imagine the most fanciful or fantastic stories.
Spectators win when they are perceptive enough to discover the hidden word(s). There are no time-outs in the game. Even when you don't improvise, you continue to play looking for the intruding words!
Rule, Educational Sheet ... one File AvailableOne File Available
#Daily Life #Bluff #Creativity #Linguistics #RouteContents of the box : 80 situation cards, 80 word cards, 1 Nonsense trophy, 1 hourglass, 1 notepad, 1 pencil, 1 game rule.