It's time for the goose herd's sporting activities: Odette jumps, bends her knees and waddles in the meadow. And the children repeat the same movements. The geese are frolicking in the meadow, it's time for gymnastics. They will start a program of 8 movements. But of course the fox is roaming (otherwise, it would be too easy!).
The program is represented by 8 cards, placed in a circle, each showing one of the movements with one or more geese. The other cards are placed around, hidden, and represent either one of these movements or the fox. When you draw a movement card, you will really have to do it alone or with several people.
And of course, when the fox is pulled, it will advance a notch (materialized by a wooden figurine). The game will be won if the geese (and players) have made all the moves before the fox has made the round of the 8 cards in the middle.
Rule, Educational Sheet ... one File AvailableOne File Available
Contents of the box : 1 fox, 8 movement cards (yellow border), 24 meadow cards (16 goose cards and 8 fox cards), 1 game rule.