From Prehistory to the Digital Age, guide your civilization to its apogee! Accumulate revolutionary inventions and ideas to grow and eclipse other players. Tactics, opportunism and daring will be the keys to your victory! Innovation is based on the Innovation cards, which represent some of the most important inventions in our history.
These cards, in five different suits, allow players to expand their game options and produce Resources. During the course of the game, each player will collect several of these cards and stack them according to their color. All have one or more Dogmas that reflect the spirit of a civilization at a given time. There are two types of Dogmas: Cooperative Dogmas, which benefit opponents with as many or more Resources as the player has, and Dogmas of Supremacy, which allow him to impose his will on opponents with fewer Resources than he has.
In turn, the player has two actions from among drawing, placing a card in play, activating a Dogma, and dominating a Period. Although a maximum of five cards may be active at the same time, those that are overlayed may be shifted by Dogma and thus increase the player's Resources. These Resources increase the strength and resilience of the player's civilization. They allow you to benefit from your opponent's Innovations, strengthen your attacks and protect yourself from those of your opponents. Finally, some Dogmas allow to gain Influence points to dominate Periods.
This is important because there are indeed three ways to win the game: being the first to dominate a certain number of Periods and/or Domains; having the most Influence points when the game ends; or fulfilling the Dogma conditions of certain cards.
Rule, Educational Sheet ... 2 Files Available2 Files Available
#City #Combinations #Construction/Development #Majority #SimulationContents of the box : 4 trays, 105 Innovation cards, 5 Domain cards, 1 rule book.