The original idea of Siberia, the board game, is rich in possibility: Each card has 2 actions and you need 2 cards with the same action to be able to do it. The goal is the same as the board game: to hire workers, call on investors, find the best traders, produce a maximum and sell at the best price. Each worker makes it possible to produce more. Every investor saves his cards. Each trader makes it possible to enhance the value of his productions.
In turn, a player performs only one action (by playing 2 cards). This gives games with a frenzied rhythm where the fear of being stung under the nose by the 3 coals we coveted is omnipresent. Speed, strategic choice, frustration. This is already enough to make a good deck of cards. But Siberia has something extra: at each game, we think we have understood how to win every time. We try... and it fails! But this time, we understood.
Rule, Educational Sheet ... one File AvailableOne File Available
#Stock Exchange and Finance #Hand ManagementContents of the box : 60 Action cards, 36 Resource cards, 10 Worker cards, 8 Trader cards, 5 Investor cards, 1 Sense of Play card, 1 rule booklet.