Invazions is an asymmetrical clash game. A player will embody human resistance, while all other players will cooperate and play hordes of zombies. The mechanics and objectives are different depending on the camp. In improvised labs, the human player makes genetic experiments on captured zombies in order to discover a cure; its goal is to defend these labs long enough by managing its resources and the human survivors at its disposal (mechanical resource management). For their part, zombies are organizing to attack human refuges, destroy research labs and rescue their captive companions, by recruiting more powerful zombies in their horde (deckbuilding mechanics). Which of the two camps will have the best tactics to make his species prevail?
Rule, Educational Sheet ... 2 Files Available2 Files Available
Contents of the box : 4 Location cards, 4 Research cards, 55 Human cards (including 15 Human-Survivor cards), 30 Bravery cards, 1 Barricade card, 54 Zombie cards, 51 Rage cards, 15 Wounded Member cards, 8 Released Zombie cards, 3 Horde cards, 12 Resource tokens, 4 dice, 1 point counter, 1 set of rules.