Each player in turn plays a Character card from their hand. Each Character has unique abilities, and triggers specific actions (e.g. spying or exchanging hands...). The objective: not to be eliminated during the game, and above all, to have in last hand the card of greatest value to win it.
Seiji Kanaï's worldwide success is back with the illustrations from the first edition. A small variant: give your letter to a prince rather than a princess. Simplicity of rules and tactical depth.
Rule, Educational Sheet ... 2 Files Available2 Files Available
#Renaissance #Bluff #Deduction #Hand Management #PickContents of the box : 16 game cards, 4 reference cards, 13 action markers, 1 rule booklet, 1 carrying bag.