Two expansions in one! Add new starting worlds and new cards to play immediately. After a few games, try the Invasion mode and defend yourself against the powerful Xenos! Xeno Invasion adds new starting worlds and game cards to Race for the Galaxy, action cards and PV chips for a fifth player, as well as a new game mode: Invasion Xeno.
This expansion is an independent arc: use it only with the basic set, without any other expansion. Start by integrating the new cards (by reading these rules), then, once you are familiar with the new powers, play with the Invasion Mode.
Good to know!
We bring to your attention that this game is an extension and therefore cannot be played alone. Renew your games by enriching your basic game with this extension.
Rule, Educational Sheet ... 4 Files Available4 Files Available
Download the rule for Race for the Galaxy: Invasion Xeno or any other documents (scenarios, goodies, pedagogical sheet, erratum, ...). 4 PDF files are available. See all available files
Contents of the box : 5 Starting World Cards, 46 Game Cards, 9 5th Player Action Cards, 5 Invasion Mode Summary Cards, 5 Produce Action Cards, 40 Xeno Invasion Cards, 5 Admiral Discs, 1 Xeno Threat Track, 12 1 VP Tokens, 5 Bunkers, 2 Threat Tiles, 2 Indicators (Arrows), 1 Defeated Empires Tile, 2 Bonus Tiles, 14 Damaged World Tokens, 25 Reward Tokens.