With this expansion, each player receives a separate "naval" board at the beginning of the game in addition to his Wonderland board. The expansion includes additional red, green, yellow and blue cards to mix in the game, and each time you pay the cost of a red, green, yellow and blue card - not just those added in this expansion - You can pay an additional cost shown on your Naval Chart to advance your ship the corresponding color.
When you advance the red ship, for example, you gain naval strength, and at the end of an era, you compare your naval force against all the players at the table, not just the adjacent players, to determine who is the stronger, which is the second strongest, etc. with victory points distributed accordingly.
Advancing on the yellow and blue runways, you get coins and victory points, respectively, with an extra naval force at the end of the runway.
Advancing on the green slope allows you to discover the islands, and to do this, you draw the pick of the island of any level you have reached, then choose one of the islands of this pile and you put it into play Perhaps you will increase your navy, advance a ship of another color, find a source of raw materials .... you will see the time!
Good to know!
Rule, Educational Sheet ... 7 Files Available7 Files Available
#Antiquity #Draft #Hand Management #SimultaneousContents of the box : 8 Shipyard boards, 32 ship figures (8 x 4 colours), 24 Armada cards, 27 Island cards, 2 Landing tokens, 48 Maritime Conflict tokens, 6 Land Conflict tokens, 6 coins of value 6, 4 game aids, 1 score book, 1 rule booklet.