It has been a while now that the Earth is no longer really a perfect place to live. You are one of the architects sent to Mars. Your objective is to set up an infrastructure for the first settlers who intend to arrive on the Red Planet and start a new chapter of humanity. You can play a project card directly from your hand and trigger its effect instantly or transform it into a module and play it from your preparation area. This will allow you to add it to one of your colony's five buildings, trigger a sequence of action and transport your settlers to Mars, which will certainly put a spanner in the works for your opponents.
The action panel offered by each card combined with the unique capabilities of the buildings leaves you with a large number of small but crucial decisions. In addition, anyone can activate an action of a module placed in one of the buildings by another player and enjoy these effects.
Contents of the box : 53 cards, 32 markers, 1 ruler.