At the end of the 18th century, the industrial revolution began. The first factories were founded by businessmen like Richard Arkwright, who ran the first wool spinning mill with machines like the Spinning Jenny and the water frame. In Arkwright: The Card Game, you run a business and employ workers in your various factories to produce and sell goods. The more workers you have, the more goods you can sell, but be prepared for crises and fierce competition. The game takes place over three decades (1770/1780/1790), divided into four rounds per decade. On your turn, you play new cards from your hand to open factories and improve existing ones, choose upgrades, improve the quality of factories, build machines and employ new workers. You can also pay money to improve your holdings, and take out loans if you need more money for production costs. After the actions phase, you can improve your abilities by advancing your development markers on your player board, or take one of the available development cards.
Then the production phase begins, where each player who owns a factory of the current good produces those goods. The market fluctuates according to general demand, so demand may be lower than the value of your current good, which reduces your profit. Workers have to be paid and machines have to be maintained regularly, which can cause you to lose money instead of making a profit. Selling enough of an asset improves the value of your stock, and there are premiums for having the greatest appeal. Finally, if you fail to sell your goods on the domestic market, you can ship them abroad or store them for future rounds. After the last round of the last decade, the game ends. Players then sell any remaining goods in their warehouses, reduce the number of shares they hold by the number of loans they have taken out, and reduce the value of their shares according to their personal shipping path. Each player then multiplies the number of shares by their value to determine their final score. The player with the highest final score wins the game.
Arkwright: The Card Game funded on the Kickstarter platform
Arkwright: The Card Game was funded on the Crowdfunding Kickstarter (See the campaign) platform on the Sep 3, 2020, the campaign lasted 24 days. 2,335 people helped funded the game, whose the amount requested was $26,000.00. Thanks to these 2,335 people the game could be funded up to $70,213.00, ~270.05%.
Rule, Educational Sheet ... 2 Files Available2 Files Available
#Business and Industry #Stock Exchange and Finance #SimulationContents of the box : 1 Market board, 4 Demand markers, 1 Wages marker, 1 Round marker, 1 Decade marker, 1 1st Player card, 24 Development cards, 4 Player boards, 16 Factories, 36 Export tokens, 36 Borrowing tokens, 16 Factory tokens, 4 +£100/£200 tokens, 4 Machine tokens, 32 Worker cards, 16 Office cards, 8 Small Warehouse cards, 12 Quality cards, 8 Distribution cards, 4 Export cards, 4 Game aids, 4 Treasury discs, 48 markers, 1 set of rules.