Each player tries to get the most victory points. The game takes place on five rounds giving a score after the 1st, 3rd and 5th rounds. Victory points are awarded for the majority of awarded buildings (very similar to the original Alhambra game). To get the buildings, roll 8 dice, each showing the six symbols of the building. Each player has 3 throws in turn to get as many similar symbols as possible (up to a maximum of 8). A player can only record his result for one type of building. The results of the rolls of each player's dice are indicated on the game board. Thus, everyone can compare his rolls of dice with those of the other players.
Once the turn is over, the player with the highest roll of dice can choose between 2 buildings of the respective category or 1 building and a special pawn giving a certain bonus. (The bonuses can be: 1 to 3 additional VP, an additional roll, the exchange of a building, the choice of the first player, etc.)
The second best player in this category will get the other part. Each round has a certain number of rounds depending on the number of players (3, 4 or 5 rounds). Thus, since a player can only hit one type of building during his turn, he can not mark all 6 types of buildings in a single turn. After series 1, 3 and 5, the majority in each building category is awarded in the same way as in the Alhambra. The player with the most VP wins the game.
Rule, Educational Sheet ... 2 Files Available2 Files Available
Contents of the box : 1 game board, 8 white dice and 1 black die, 26 bonus-chips, 1 starting player chip, 1 octagonal Caliph stone, 30 octagonal marker stones, 36 building stones, 6 counter stones, 1 leather dice cup, 1 set of instructions, 1 leaflet.