Build a reputation worthy of the most intrepid adventurer of all time! New York, 1929. The whole country is passionate about antiquities. Museums are hungry for mysterious exotic relics and you are hungry for adventure! So you decide to set up your own archaeological research society. The forgotten treasures buried in the depths of perilous jungles, arid deserts or windy mountains await you...
In turn, roll the dice and send your explorers on different missions. Expeditions into the jungle, mountain or desert can be launched to collect as many relics as possible (scrolls, fossils, statuettes or gems) and sold to museums or private collectors to make a fortune. Use your money to improve your cards or buy new ones. Increase your number of explorers, discover new missions, improve your search capability, earn more money and combine some of your maps to optimize effects. You will need to be strategic and opportunistic, as there are many possibilities and the game can change at any time.
As a seasoned adventurer, try diving and discover submerged treasures: sunken cities, pottery or gold coins will allow you to increase your reputation. As you discover and progress, your reputation will grow. The first player to reach 20 reputation points triggers the end of the game. The last players then complete their turn to the first player and the final count is made.
All major players in a museum earn the corresponding Reputation points. The player with the most Reputation points wins the game.
Rule, Educational Sheet ... 2 Files Available2 Files Available
Contents of the box : 48 wooden cubes (12 of each color), 72 cards, 1 Reputation board, 35 Dollar tokens, 7 dice, 1 rule booklet.